mirror of
https://github.com/ALEZ-DEV/Babylonia-terminal.git
synced 2025-12-16 09:28:53 +00:00
Merge pull request #29 from ALEZ-DEV/gtk
Transition from Flutter to GTK
This commit is contained in:
commit
908d4b8aec
2
.gitignore
vendored
2
.gitignore
vendored
@ -1,5 +1,5 @@
|
||||
set_github_env.sh
|
||||
|
||||
babylonia-terminal-cli/TDData-data.db
|
||||
|
||||
babylonia-terminal-cli/backtrace.txt
|
||||
target
|
||||
|
||||
4470
Cargo.lock
generated
Normal file
4470
Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
8
Cargo.toml
Normal file
8
Cargo.toml
Normal file
@ -0,0 +1,8 @@
|
||||
[workspace]
|
||||
resolver = "2"
|
||||
members = [
|
||||
"babylonia-terminal",
|
||||
"babylonia-terminal-cli",
|
||||
"babylonia-terminal-gui",
|
||||
"babylonia-terminal-sdk",
|
||||
]
|
||||
2491
babylonia-terminal-cli/Cargo.lock
generated
2491
babylonia-terminal-cli/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -8,9 +8,6 @@ repository = "https://github.com/ALEZ-DEV/Babylonia-terminal"
|
||||
license = "LGPL-3.0-or-later"
|
||||
keywords = ["launcher", "game"]
|
||||
|
||||
[[bin]]
|
||||
name = "babylonia-terminal-cli"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
|
||||
@ -16,4 +16,8 @@ pub struct Args {
|
||||
/// Show the logs direcly to the stdout of your terminal
|
||||
#[arg(long, default_value = "false")]
|
||||
pub logs: bool,
|
||||
|
||||
/// Launch the GUI version
|
||||
#[arg(long, default_value = "false")]
|
||||
pub gui: bool,
|
||||
}
|
||||
|
||||
29
babylonia-terminal-cli/src/lib.rs
Normal file
29
babylonia-terminal-cli/src/lib.rs
Normal file
@ -0,0 +1,29 @@
|
||||
use arguments::Args;
|
||||
use babylonia_terminal_sdk::game_config::GameConfig;
|
||||
use clap::Parser;
|
||||
use log::debug;
|
||||
|
||||
pub mod arguments;
|
||||
pub mod game;
|
||||
pub mod reporter;
|
||||
pub mod utils;
|
||||
|
||||
pub fn run() {
|
||||
let args = Args::parse();
|
||||
|
||||
debug!("Launch option -> {:?}", args.options);
|
||||
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async {
|
||||
if let Some(command) = args.set_options {
|
||||
GameConfig::set_launch_options(Some(command))
|
||||
.await
|
||||
.expect("Failed to save launch options into the config file");
|
||||
}
|
||||
|
||||
game::run(args.options, args.logs).await;
|
||||
});
|
||||
}
|
||||
19
babylonia-terminal-gui/Cargo.toml
Normal file
19
babylonia-terminal-gui/Cargo.toml
Normal file
@ -0,0 +1,19 @@
|
||||
[package]
|
||||
name = "babylonia-terminal-gui"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
babylonia-terminal-sdk = { path = "./../babylonia-terminal-sdk" }
|
||||
anyhow = "1.0.94"
|
||||
log = "0.4.22"
|
||||
relm4-components = "0.9.1"
|
||||
wincompatlib = "0.7.5"
|
||||
relm4 = { version = "0.9.1", features = ["libadwaita"] }
|
||||
libadwaita = { version = "0.7.1", features = ["v1_4"] }
|
||||
downloader = { git = "https://github.com/ALEZ-DEV/downloader" } # version = "0.2.7",
|
||||
rfd = "0.15.2"
|
||||
arboard = { version = "3.4.1", features = ["wayland-data-control"] }
|
||||
|
||||
[build-dependencies]
|
||||
glib-build-tools = "0.20.0"
|
||||
BIN
babylonia-terminal-gui/assets/icon.png
Normal file
BIN
babylonia-terminal-gui/assets/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 239 KiB |
7
babylonia-terminal-gui/assets/resources.xml
Normal file
7
babylonia-terminal-gui/assets/resources.xml
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<gresources>
|
||||
<gresource prefix="/moe/celica/babylonia-terminal/icons/hicolor/scalable/apps">
|
||||
<file alias="icon.png">icon.png</file>
|
||||
</gresource>
|
||||
</gresources>
|
||||
5
babylonia-terminal-gui/build.rs
Normal file
5
babylonia-terminal-gui/build.rs
Normal file
@ -0,0 +1,5 @@
|
||||
use glib_build_tools::compile_resources;
|
||||
|
||||
fn main() {
|
||||
compile_resources(&["assets"], "assets/resources.xml", "resources.gresource");
|
||||
}
|
||||
54
babylonia-terminal-gui/src/lib.rs
Normal file
54
babylonia-terminal-gui/src/lib.rs
Normal file
@ -0,0 +1,54 @@
|
||||
use log::debug;
|
||||
use relm4::{
|
||||
gtk::{self, gdk, gio},
|
||||
RelmApp,
|
||||
};
|
||||
|
||||
mod manager;
|
||||
mod ui;
|
||||
|
||||
pub const APP_RESOURCE_PATH: &str = "/moe/celica/babylonia-terminal";
|
||||
pub const IS_DEVEL: bool = cfg!(debug_assertions);
|
||||
|
||||
pub fn run() {
|
||||
debug!("Start GUI!");
|
||||
let app = RelmApp::new("moe.celica.BabyloniaTerminal").with_args(vec![]);
|
||||
|
||||
gio::resources_register_include!("resources.gresource").unwrap();
|
||||
|
||||
let display = gdk::Display::default().unwrap();
|
||||
let theme = gtk::IconTheme::for_display(&display);
|
||||
theme.add_resource_path(&format!("{APP_RESOURCE_PATH}/icons"));
|
||||
|
||||
relm4::set_global_css(&format!(
|
||||
"
|
||||
progressbar > text {{
|
||||
margin-bottom: 4px;
|
||||
}}
|
||||
|
||||
window.classic-style {{
|
||||
background-repeat: no-repeat;
|
||||
background-size: cover;
|
||||
}}
|
||||
|
||||
window.classic-style progressbar {{
|
||||
background-color: #00000020;
|
||||
border-radius: 16px;
|
||||
padding: 8px 16px;
|
||||
}}
|
||||
|
||||
window.classic-style progressbar:hover {{
|
||||
background-color: #00000060;
|
||||
color: #ffffff;
|
||||
transition-duration: 0.5s;
|
||||
transition-timing-function: linear;
|
||||
}}
|
||||
|
||||
.round-bin {{
|
||||
border-radius: 24px;
|
||||
}}
|
||||
"
|
||||
));
|
||||
|
||||
ui::run(app);
|
||||
}
|
||||
316
babylonia-terminal-gui/src/manager.rs
Normal file
316
babylonia-terminal-gui/src/manager.rs
Normal file
@ -0,0 +1,316 @@
|
||||
use std::{ops::Deref, sync::Arc};
|
||||
|
||||
use babylonia_terminal_sdk::{
|
||||
components::proton_component::ProtonComponent, game_config::GameConfig,
|
||||
game_manager::GameManager, utils::github_requester::GithubRelease,
|
||||
};
|
||||
use downloader::download;
|
||||
use log::{debug, error};
|
||||
use relm4::{
|
||||
tokio::{self, sync::OnceCell},
|
||||
Worker,
|
||||
};
|
||||
use wincompatlib::prelude::Proton;
|
||||
|
||||
use crate::ui::{
|
||||
self,
|
||||
pages::{
|
||||
self,
|
||||
steps::{
|
||||
self,
|
||||
download_components::{self, DownloadComponentsPageWidgets},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
static PROTON: OnceCell<Proton> = OnceCell::const_new();
|
||||
|
||||
pub async fn get_proton() -> Proton {
|
||||
PROTON
|
||||
.get_or_init(|| async {
|
||||
let proton_component = ProtonComponent::new(GameConfig::get_config().await.config_dir);
|
||||
let proton = proton_component.init_proton();
|
||||
if let Err(ref e) = proton {
|
||||
error!("Failed to initialize proton : {}", e);
|
||||
}
|
||||
proton.unwrap()
|
||||
})
|
||||
.await
|
||||
.clone()
|
||||
}
|
||||
|
||||
pub async fn run_game() -> anyhow::Result<()> {
|
||||
let proton = get_proton().await;
|
||||
let game_dir = GameConfig::get_config().await.game_dir;
|
||||
if game_dir.is_none() {
|
||||
anyhow::bail!("Failed to start game, the game directory was not found");
|
||||
}
|
||||
|
||||
GameManager::start_game(&proton, game_dir.unwrap(), None, false).await?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum HandleGameProcessMsg {
|
||||
RunGame,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct HandleGameProcess;
|
||||
|
||||
impl Worker for HandleGameProcess {
|
||||
type Init = ();
|
||||
|
||||
type Input = HandleGameProcessMsg;
|
||||
|
||||
type Output = ui::pages::game::GamePageMsg;
|
||||
|
||||
fn init(_init: Self::Init, _sender: relm4::ComponentSender<Self>) -> Self {
|
||||
Self
|
||||
}
|
||||
|
||||
fn update(&mut self, message: Self::Input, sender: relm4::ComponentSender<Self>) {
|
||||
match message {
|
||||
HandleGameProcessMsg::RunGame => {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async {
|
||||
sender.output(ui::pages::game::GamePageMsg::SetIsGameRunning(true));
|
||||
if let Err(error) = run_game().await {
|
||||
sender.output(pages::game::GamePageMsg::ShowError(format!(
|
||||
"Unable to start game : {}",
|
||||
error
|
||||
)));
|
||||
};
|
||||
sender.output(ui::pages::game::GamePageMsg::SetIsGameRunning(false));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum HandleGameInstallationMsg {
|
||||
StartInstallation(Arc<pages::game::ProgressBarGameInstallationReporter>),
|
||||
StartPatch,
|
||||
StartUpdate(Arc<pages::game::ProgressBarGameInstallationReporter>),
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct HandleGameInstallation;
|
||||
|
||||
impl Worker for HandleGameInstallation {
|
||||
type Init = ();
|
||||
|
||||
type Input = HandleGameInstallationMsg;
|
||||
|
||||
type Output = pages::game::GamePageMsg;
|
||||
|
||||
fn init(init: Self::Init, sender: relm4::ComponentSender<Self>) -> Self {
|
||||
Self
|
||||
}
|
||||
|
||||
fn update(&mut self, message: Self::Input, sender: relm4::ComponentSender<Self>) {
|
||||
match message {
|
||||
HandleGameInstallationMsg::StartInstallation(progress_bar) => {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async {
|
||||
sender.output(pages::game::GamePageMsg::SetIsDownloading(true));
|
||||
|
||||
let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir {
|
||||
dir
|
||||
} else {
|
||||
GameConfig::get_config_directory().await
|
||||
};
|
||||
|
||||
if let Err(error) = GameManager::install_game(game_dir, progress_bar).await
|
||||
{
|
||||
sender.output(pages::game::GamePageMsg::ShowError(format!(
|
||||
"Error while downloading the game : {}",
|
||||
error
|
||||
)));
|
||||
};
|
||||
|
||||
sender.output(pages::game::GamePageMsg::SetIsDownloading(false));
|
||||
sender.output(pages::game::GamePageMsg::UpdateGameState);
|
||||
});
|
||||
}
|
||||
HandleGameInstallationMsg::StartPatch => {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async {
|
||||
sender.output(pages::game::GamePageMsg::SetIsPatching(true));
|
||||
|
||||
let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir {
|
||||
dir
|
||||
} else {
|
||||
GameConfig::get_config_directory().await
|
||||
};
|
||||
|
||||
if let Err(error) = GameManager::patch_game(game_dir).await {
|
||||
sender.output(pages::game::GamePageMsg::ShowError(format!(
|
||||
"Error while patching the game : {}",
|
||||
error
|
||||
)));
|
||||
};
|
||||
|
||||
sender.output(pages::game::GamePageMsg::SetIsPatching(false));
|
||||
sender.output(pages::game::GamePageMsg::UpdateGameState);
|
||||
});
|
||||
}
|
||||
HandleGameInstallationMsg::StartUpdate(progress_bar) => {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async {
|
||||
sender.output(pages::game::GamePageMsg::SetIsDownloading(true));
|
||||
|
||||
if let Err(error) = GameManager::update_game().await {
|
||||
sender.output(pages::game::GamePageMsg::ShowError(format!(
|
||||
"Error while updating the game : {}",
|
||||
error
|
||||
)));
|
||||
};
|
||||
|
||||
let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir {
|
||||
dir
|
||||
} else {
|
||||
GameConfig::get_config_directory().await
|
||||
};
|
||||
|
||||
if let Err(error) = GameManager::install_game(game_dir, progress_bar).await
|
||||
{
|
||||
sender.output(pages::game::GamePageMsg::ShowError(format!(
|
||||
"Error while updating the game : {}",
|
||||
error
|
||||
)));
|
||||
};
|
||||
|
||||
sender.output(pages::game::GamePageMsg::SetIsDownloading(true));
|
||||
sender.output(pages::game::GamePageMsg::UpdateGameState);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum HandleComponentInstallationMsg {
|
||||
StartInstallation(
|
||||
(
|
||||
usize,
|
||||
usize,
|
||||
Arc<download_components::DownloadComponentProgressBarReporter>,
|
||||
),
|
||||
), // proton release and dxvk release
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct HandleComponentInstallation;
|
||||
|
||||
impl Worker for HandleComponentInstallation {
|
||||
type Init = ();
|
||||
|
||||
type Input = HandleComponentInstallationMsg;
|
||||
|
||||
type Output = download_components::DownloadComponentsMsg;
|
||||
|
||||
fn init(_init: Self::Init, _sender: relm4::ComponentSender<Self>) -> Self {
|
||||
Self
|
||||
}
|
||||
|
||||
fn update(&mut self, message: Self::Input, sender: relm4::ComponentSender<Self>) {
|
||||
match message {
|
||||
HandleComponentInstallationMsg::StartInstallation((
|
||||
proton_release,
|
||||
dxvk_release,
|
||||
progress_bar,
|
||||
)) => {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async {
|
||||
let _ = sender.output(
|
||||
download_components::DownloadComponentsMsg::UpdateProgressBarMsg(
|
||||
String::from("Starting download for proton"),
|
||||
Some(String::from("Unpacking and initializing proton")),
|
||||
),
|
||||
);
|
||||
|
||||
let _ = sender.output(
|
||||
download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling(
|
||||
download_components::CurrentlyInstalling::Proton,
|
||||
),
|
||||
);
|
||||
|
||||
let _ = sender.output(
|
||||
download_components::DownloadComponentsMsg::UpdateDownloadedComponentName(
|
||||
String::from("proton"),
|
||||
),
|
||||
);
|
||||
|
||||
let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir {
|
||||
dir
|
||||
} else {
|
||||
GameConfig::get_config_directory().await
|
||||
};
|
||||
|
||||
if let Err(error) = GameManager::install_wine(game_dir.clone(), proton_release, Some(progress_bar.clone())).await {
|
||||
sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install proton : {}", error))).unwrap();
|
||||
return;
|
||||
}
|
||||
|
||||
let _ = sender
|
||||
.output(download_components::DownloadComponentsMsg::UpdateProgressBarMsg(String::from("Starting download for DXVK"), Some(String::from("Installing DXVK"))));
|
||||
|
||||
let _ = sender.output(download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling(download_components::CurrentlyInstalling::DXVK));
|
||||
|
||||
let _ = sender.output(download_components::DownloadComponentsMsg::UpdateDownloadedComponentName(String::from("DXVK")));
|
||||
|
||||
if let Err(error) = GameManager::install_dxvk(&get_proton().await, game_dir, dxvk_release, Some(progress_bar.clone())).await {
|
||||
sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install DXVK : {}", error))).unwrap();
|
||||
return;
|
||||
}
|
||||
|
||||
let _ = sender
|
||||
.output(download_components::DownloadComponentsMsg::UpdateProgressBarMsg(String::from("Downloading and installing fonts"), Some(String::from("Fonts installed"))));
|
||||
|
||||
let _ = sender.output(download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling(download_components::CurrentlyInstalling::Fonts));
|
||||
|
||||
let _ = sender.output(download_components::DownloadComponentsMsg::UpdateDownloadedComponentName(String::from("fonts")));
|
||||
|
||||
if let Err(error) = GameManager::install_font(&get_proton().await, Some(progress_bar.clone())).await {
|
||||
sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install fonts : {}", error))).unwrap();
|
||||
return;
|
||||
}
|
||||
|
||||
let _ = sender
|
||||
.output(download_components::DownloadComponentsMsg::UpdateProgressBarMsg(String::from("Download and installing denpendecies"), None));
|
||||
|
||||
let _ = sender.output(download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling(download_components::CurrentlyInstalling::Denpendecies));
|
||||
|
||||
let _ = sender.output(download_components::DownloadComponentsMsg::UpdateDownloadedComponentName(String::from("denpendecies")));
|
||||
|
||||
if let Err(error) = GameManager::install_dependencies(&get_proton().await).await {
|
||||
sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install dependencies : {}", error))).unwrap();
|
||||
return;
|
||||
}
|
||||
|
||||
debug!("Finished to installing the components!");
|
||||
|
||||
let _ = sender.output(download_components::DownloadComponentsMsg::Finish);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
0
babylonia-terminal-gui/src/reporter.rs
Normal file
0
babylonia-terminal-gui/src/reporter.rs
Normal file
281
babylonia-terminal-gui/src/ui/mod.rs
Normal file
281
babylonia-terminal-gui/src/ui/mod.rs
Normal file
@ -0,0 +1,281 @@
|
||||
use std::convert::identity;
|
||||
|
||||
use crate::{manager, IS_DEVEL};
|
||||
use babylonia_terminal_sdk::game_state::GameState;
|
||||
|
||||
use log::debug;
|
||||
use pages::game::GamePageMsg;
|
||||
use relm4::{
|
||||
self,
|
||||
component::AsyncConnector,
|
||||
gtk::{self, prelude::*, Widget},
|
||||
loading_widgets::LoadingWidgets,
|
||||
once_cell::sync::OnceCell,
|
||||
prelude::*,
|
||||
*,
|
||||
};
|
||||
|
||||
use adw::prelude::*;
|
||||
use libadwaita as adw;
|
||||
|
||||
use crate::APP_RESOURCE_PATH;
|
||||
|
||||
pub mod pages;
|
||||
|
||||
pub static mut MAIN_WINDOW: Option<adw::ApplicationWindow> = None;
|
||||
|
||||
pub fn run(app: RelmApp<MainWindowMsg>) {
|
||||
app.run_async::<MainWindow>(None);
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum MainWindowMsg {
|
||||
ToggleMenuVisibility,
|
||||
SelectPage(Pages),
|
||||
UpdateGameState,
|
||||
}
|
||||
|
||||
struct MainWindow {
|
||||
game_state: GameState,
|
||||
setup_page: AsyncController<pages::steps::SetupPage>,
|
||||
game_page: AsyncController<pages::game::GamePage>,
|
||||
settings_page: AsyncConnector<pages::settings::SettingsPage>,
|
||||
about_page: AsyncConnector<pages::about::AboutPage>,
|
||||
current_page: Pages,
|
||||
is_menu_visible: bool,
|
||||
}
|
||||
|
||||
impl MainWindow {
|
||||
fn new(game_state: GameState, sender: &relm4::AsyncComponentSender<Self>) -> Self {
|
||||
let setup_page = pages::steps::SetupPage::builder()
|
||||
.launch(game_state.clone())
|
||||
.forward(sender.input_sender(), identity);
|
||||
|
||||
let game_page = pages::game::GamePage::builder()
|
||||
.launch(game_state.clone())
|
||||
.forward(sender.input_sender(), identity);
|
||||
|
||||
let about_page = pages::about::AboutPage::builder().launch(());
|
||||
|
||||
let settings_page = pages::settings::SettingsPage::builder().launch(());
|
||||
|
||||
MainWindow {
|
||||
game_state,
|
||||
setup_page,
|
||||
game_page,
|
||||
settings_page,
|
||||
about_page,
|
||||
current_page: Pages::GamePage,
|
||||
is_menu_visible: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq)]
|
||||
enum Pages {
|
||||
GamePage,
|
||||
SettingsPage,
|
||||
AboutPage,
|
||||
}
|
||||
|
||||
#[relm4::component(async)]
|
||||
impl SimpleAsyncComponent for MainWindow {
|
||||
type Input = MainWindowMsg;
|
||||
|
||||
type Output = ();
|
||||
|
||||
type Init = Option<GameState>;
|
||||
|
||||
view! {
|
||||
#[root]
|
||||
main_window = adw::ApplicationWindow {
|
||||
set_default_size: (700, 560),
|
||||
|
||||
add_css_class?: IS_DEVEL.then_some("devel"),
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
adw::OverlaySplitView {
|
||||
#[watch]
|
||||
set_show_sidebar: model.is_menu_visible,
|
||||
set_collapsed: true,
|
||||
|
||||
#[wrap(Some)]
|
||||
set_content = >k::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
adw::HeaderBar {
|
||||
pack_start = >k::Button {
|
||||
set_icon_name: "open-menu-symbolic",
|
||||
|
||||
#[watch]
|
||||
set_visible: model.game_state.is_environment_ready(),
|
||||
|
||||
connect_clicked => MainWindowMsg::ToggleMenuVisibility,
|
||||
},
|
||||
},
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
set_vexpand: true,
|
||||
set_margin_horizontal: 50,
|
||||
set_valign: gtk::Align::Center,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.game_state.is_environment_ready(),
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
set_vexpand: true,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.current_page == Pages::GamePage,
|
||||
|
||||
model.game_page.widget(),
|
||||
},
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
set_vexpand: true,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.current_page == Pages::SettingsPage,
|
||||
|
||||
model.settings_page.widget(),
|
||||
},
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
set_vexpand: true,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.current_page == Pages::AboutPage,
|
||||
|
||||
model.about_page.widget(),
|
||||
},
|
||||
},
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
#[watch]
|
||||
set_visible: !model.game_state.is_environment_ready(),
|
||||
|
||||
model.setup_page.widget(),
|
||||
}
|
||||
},
|
||||
|
||||
#[wrap(Some)]
|
||||
set_sidebar = >k::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
set_width_request: 250,
|
||||
set_margin_all: 10,
|
||||
|
||||
gtk::Picture {
|
||||
set_resource: Some(&format!("{APP_RESOURCE_PATH}/icons/hicolor/scalable/apps/icon.png")),
|
||||
set_hexpand: true,
|
||||
set_margin_horizontal: 30,
|
||||
set_margin_top: 30,
|
||||
set_margin_bottom: 10,
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Babylonia Terminal",
|
||||
set_margin_top: 12,
|
||||
add_css_class: "title-1",
|
||||
set_margin_horizontal: 30,
|
||||
set_margin_bottom: 10,
|
||||
},
|
||||
|
||||
gtk::Button {
|
||||
set_margin_vertical: 5,
|
||||
set_label: "Game",
|
||||
|
||||
connect_clicked => MainWindowMsg::SelectPage(Pages::GamePage),
|
||||
},
|
||||
|
||||
gtk::Button {
|
||||
set_margin_vertical: 5,
|
||||
set_label: "Settings",
|
||||
|
||||
connect_clicked => MainWindowMsg::SelectPage(Pages::SettingsPage),
|
||||
},
|
||||
|
||||
gtk::Button {
|
||||
set_margin_vertical: 5,
|
||||
set_label: "About",
|
||||
|
||||
connect_clicked => MainWindowMsg::SelectPage(Pages::AboutPage),
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn init(
|
||||
game_state: Self::Init,
|
||||
root: Self::Root,
|
||||
sender: relm4::AsyncComponentSender<Self>,
|
||||
) -> AsyncComponentParts<Self> {
|
||||
let model;
|
||||
if game_state.is_none() {
|
||||
model = MainWindow::new(
|
||||
babylonia_terminal_sdk::game_state::GameState::get_current_state()
|
||||
.await
|
||||
.unwrap(),
|
||||
&sender,
|
||||
);
|
||||
} else {
|
||||
model = MainWindow::new(game_state.unwrap(), &sender);
|
||||
}
|
||||
|
||||
let widgets = view_output!();
|
||||
|
||||
unsafe {
|
||||
MAIN_WINDOW = Some(widgets.main_window.clone());
|
||||
}
|
||||
|
||||
debug!("current GameState : {:?}", model.game_state);
|
||||
|
||||
AsyncComponentParts { model, widgets }
|
||||
}
|
||||
|
||||
fn init_loading_widgets(root: Self::Root) -> Option<LoadingWidgets> {
|
||||
view! {
|
||||
#[local]
|
||||
root {
|
||||
set_title: Some("Babylonia Terminal"),
|
||||
set_default_width: 700,
|
||||
set_default_height: 300,
|
||||
|
||||
#[name(spinner)]
|
||||
gtk::Spinner {
|
||||
start: (),
|
||||
set_halign: gtk::Align::Center,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some(LoadingWidgets::new(root, spinner))
|
||||
}
|
||||
|
||||
async fn update(&mut self, message: Self::Input, _sender: relm4::AsyncComponentSender<Self>) {
|
||||
match message {
|
||||
MainWindowMsg::ToggleMenuVisibility => self.is_menu_visible = !self.is_menu_visible,
|
||||
MainWindowMsg::SelectPage(page) => {
|
||||
self.current_page = page;
|
||||
self.is_menu_visible = false;
|
||||
}
|
||||
MainWindowMsg::UpdateGameState => {
|
||||
self.game_state = GameState::get_current_state().await.unwrap();
|
||||
self.game_page.sender().send(GamePageMsg::UpdateGameState);
|
||||
debug!(
|
||||
"is_environment_ready : {}",
|
||||
self.game_state.is_environment_ready()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
736
babylonia-terminal-gui/src/ui/pages/about.rs
Normal file
736
babylonia-terminal-gui/src/ui/pages/about.rs
Normal file
@ -0,0 +1,736 @@
|
||||
use libadwaita::prelude::{PreferencesPageExt, PreferencesRowExt};
|
||||
use relm4::{
|
||||
gtk::prelude::{OrientableExt, WidgetExt},
|
||||
prelude::{adw, gtk, AsyncComponentParts, SimpleAsyncComponent},
|
||||
RelmWidgetExt,
|
||||
};
|
||||
|
||||
use crate::APP_RESOURCE_PATH;
|
||||
|
||||
pub struct AboutPage;
|
||||
|
||||
#[relm4::component(pub, async)]
|
||||
impl SimpleAsyncComponent for AboutPage {
|
||||
type Input = ();
|
||||
|
||||
type Output = ();
|
||||
|
||||
type Init = ();
|
||||
|
||||
view! {
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
adw::PreferencesPage {
|
||||
add = &adw::PreferencesGroup {
|
||||
gtk::Label {
|
||||
set_label: "Babylonia Terminal",
|
||||
set_margin_top: 24,
|
||||
add_css_class: "title-1",
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Made by ALEZ-DEV and the anime game community on Github",
|
||||
set_margin_top: 24,
|
||||
add_css_class: "title-3",
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "This software was made under the GPL-3.0 license",
|
||||
set_margin_vertical: 24,
|
||||
add_css_class: "title-4",
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_justify: gtk::Justification::Fill,
|
||||
set_label: r#"Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>."#,
|
||||
|
||||
set_margin_top: 24,
|
||||
set_css_classes: &["body", "monospace"],
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
async fn init(
|
||||
_: Self::Init,
|
||||
root: Self::Root,
|
||||
sender: relm4::AsyncComponentSender<Self>,
|
||||
) -> relm4::prelude::AsyncComponentParts<Self> {
|
||||
let model = AboutPage {};
|
||||
let widgets = view_output!();
|
||||
|
||||
AsyncComponentParts { model, widgets }
|
||||
}
|
||||
}
|
||||
339
babylonia-terminal-gui/src/ui/pages/game.rs
Normal file
339
babylonia-terminal-gui/src/ui/pages/game.rs
Normal file
@ -0,0 +1,339 @@
|
||||
use std::{convert::identity, fmt::format};
|
||||
|
||||
use arboard::Clipboard;
|
||||
use babylonia_terminal_sdk::game_state::GameState;
|
||||
use libadwaita::prelude::{MessageDialogExt, PreferencesPageExt};
|
||||
use log::error;
|
||||
use relm4::{
|
||||
adw,
|
||||
gtk::{
|
||||
self,
|
||||
prelude::{ButtonExt, GtkWindowExt, OrientableExt, WidgetExt},
|
||||
},
|
||||
prelude::{AsyncComponentParts, SimpleAsyncComponent},
|
||||
Component, RelmWidgetExt, WorkerController,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
manager,
|
||||
ui::{MainWindowMsg, MAIN_WINDOW},
|
||||
APP_RESOURCE_PATH,
|
||||
};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct GamePage {
|
||||
game_state: GameState,
|
||||
game_handler: WorkerController<manager::HandleGameProcess>,
|
||||
installation_handler: WorkerController<manager::HandleGameInstallation>,
|
||||
is_game_running: bool,
|
||||
is_downloading: bool,
|
||||
is_patching: bool,
|
||||
progress_bar_reporter: std::sync::Arc<ProgressBarGameInstallationReporter>,
|
||||
progress_bar_message: String,
|
||||
fraction: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum GamePageMsg {
|
||||
SetIsGameRunning(bool),
|
||||
SetIsDownloading(bool),
|
||||
SetIsPatching(bool),
|
||||
UpdateGameState,
|
||||
UpdateProgressBar(u64, u64),
|
||||
ShowError(String),
|
||||
}
|
||||
|
||||
#[relm4::component(pub, async)]
|
||||
impl SimpleAsyncComponent for GamePage {
|
||||
type Input = GamePageMsg;
|
||||
|
||||
type Output = MainWindowMsg;
|
||||
|
||||
type Init = GameState;
|
||||
|
||||
view! {
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
adw::PreferencesPage {
|
||||
add = &adw::PreferencesGroup {
|
||||
gtk::Picture {
|
||||
set_resource: Some(&format!("{APP_RESOURCE_PATH}/icons/hicolor/scalable/apps/icon.png")),
|
||||
set_vexpand: true,
|
||||
set_width_request: 350,
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Babylonia Terminal",
|
||||
set_margin_top: 24,
|
||||
add_css_class: "title-1",
|
||||
},
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_margin_vertical: 48,
|
||||
|
||||
gtk::Button {
|
||||
set_css_classes: &["suggested-action", "pill"],
|
||||
|
||||
set_label: "Install",
|
||||
set_hexpand: false,
|
||||
set_width_request: 200,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.game_state == GameState::GameNotInstalled,
|
||||
|
||||
#[watch]
|
||||
set_sensitive: !model.is_downloading,
|
||||
connect_clicked[sender = model.installation_handler.sender().clone(), progress_bar = model.progress_bar_reporter.clone()] => move |_| {
|
||||
sender.send(manager::HandleGameInstallationMsg::StartInstallation(progress_bar.clone())).unwrap();
|
||||
},
|
||||
},
|
||||
|
||||
gtk::Button {
|
||||
set_css_classes: &["suggested-action", "pill"],
|
||||
|
||||
set_label: "Apply patch",
|
||||
set_hexpand: false,
|
||||
set_width_request: 200,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.game_state == GameState::GameNotPatched,
|
||||
|
||||
#[watch]
|
||||
set_sensitive: !model.is_patching,
|
||||
connect_clicked[sender = model.installation_handler.sender().clone()] => move |_| {
|
||||
sender.send(manager::HandleGameInstallationMsg::StartPatch).unwrap();
|
||||
},
|
||||
},
|
||||
|
||||
gtk::Button {
|
||||
set_css_classes: &["suggested-action", "pill"],
|
||||
|
||||
set_label: "Start game",
|
||||
set_hexpand: false,
|
||||
set_width_request: 200,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.game_state == GameState::GameInstalled,
|
||||
|
||||
#[watch]
|
||||
set_sensitive: !model.is_game_running,
|
||||
connect_clicked[sender = model.game_handler.sender().clone()] => move |_| {
|
||||
sender.send(manager::HandleGameProcessMsg::RunGame).unwrap();
|
||||
},
|
||||
},
|
||||
|
||||
gtk::Button {
|
||||
set_css_classes: &["suggested-action", "pill"],
|
||||
|
||||
set_label: "Update",
|
||||
set_hexpand: false,
|
||||
set_width_request: 200,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.game_state == GameState::GameNeedUpdate,
|
||||
|
||||
#[watch]
|
||||
set_sensitive: !model.is_downloading,
|
||||
connect_clicked[sender = model.installation_handler.sender().clone(), progress_bar = model.progress_bar_reporter.clone()] => move |_| {
|
||||
sender.send(manager::HandleGameInstallationMsg::StartUpdate(progress_bar.clone())).unwrap();
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
|
||||
gtk::ProgressBar {
|
||||
#[watch]
|
||||
set_fraction: model.fraction,
|
||||
|
||||
#[watch]
|
||||
set_visible: (model.game_state == GameState::GameNotInstalled || model.game_state == GameState::GameNeedUpdate) && model.is_downloading && model.fraction != 0.0,
|
||||
|
||||
#[watch]
|
||||
set_text: Some(&model.progress_bar_message),
|
||||
set_show_text: true,
|
||||
},
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
#[watch]
|
||||
set_visible: (model.game_state == GameState::GameNotInstalled || model.game_state == GameState::GameNeedUpdate) && model.is_downloading && model.fraction == 0.0,
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Horizontal,
|
||||
set_halign: gtk::Align::Center,
|
||||
set_margin_bottom: 24,
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Checking game files",
|
||||
|
||||
add_css_class: "title-2",
|
||||
},
|
||||
|
||||
gtk::Spinner {
|
||||
set_spinning: true,
|
||||
set_margin_start: 24,
|
||||
}
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "This can take some time, please wait...",
|
||||
|
||||
add_css_class: "title-4",
|
||||
},
|
||||
},
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.game_state == GameState::GameNotPatched && model.is_patching,
|
||||
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Horizontal,
|
||||
set_halign: gtk::Align::Center,
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Patching game",
|
||||
|
||||
add_css_class: "title-2",
|
||||
},
|
||||
|
||||
gtk::Spinner {
|
||||
set_spinning: true,
|
||||
}
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "This can take some time, please wait...",
|
||||
|
||||
add_css_class: "title-4",
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn init(
|
||||
game_state: Self::Init,
|
||||
root: Self::Root,
|
||||
sender: relm4::AsyncComponentSender<Self>,
|
||||
) -> relm4::prelude::AsyncComponentParts<Self> {
|
||||
let model = GamePage {
|
||||
progress_bar_reporter: ProgressBarGameInstallationReporter::create(sender.clone()),
|
||||
game_state,
|
||||
game_handler: manager::HandleGameProcess::builder()
|
||||
.detach_worker(())
|
||||
.forward(sender.input_sender(), identity),
|
||||
installation_handler: manager::HandleGameInstallation::builder()
|
||||
.detach_worker(())
|
||||
.forward(sender.input_sender(), identity),
|
||||
is_game_running: false,
|
||||
is_downloading: false,
|
||||
is_patching: false,
|
||||
fraction: 0.0,
|
||||
progress_bar_message: String::new(),
|
||||
};
|
||||
|
||||
let widgets = view_output!();
|
||||
|
||||
AsyncComponentParts { model, widgets }
|
||||
}
|
||||
|
||||
async fn update(&mut self, message: Self::Input, _: relm4::AsyncComponentSender<Self>) -> () {
|
||||
match message {
|
||||
GamePageMsg::SetIsGameRunning(value) => self.is_game_running = value,
|
||||
GamePageMsg::SetIsDownloading(value) => self.is_downloading = value,
|
||||
GamePageMsg::SetIsPatching(value) => self.is_patching = value,
|
||||
GamePageMsg::UpdateGameState => {
|
||||
self.game_state = GameState::get_current_state().await.unwrap()
|
||||
} //TODO: remove unwrap()
|
||||
GamePageMsg::UpdateProgressBar(current, max_progress) => {
|
||||
self.fraction = if current == 0 {
|
||||
0.0
|
||||
} else {
|
||||
current as f64 / max_progress as f64
|
||||
};
|
||||
|
||||
//1024^3 = 1073741824
|
||||
let current_gb = current as f64 / 1073741824 as f64;
|
||||
let max_gb = max_progress as f64 / 1073741824 as f64;
|
||||
|
||||
self.progress_bar_message = format!(
|
||||
"Downloading : {:.2}% ({:.2} / {:.2}GiB)",
|
||||
self.fraction * 100 as f64,
|
||||
current_gb,
|
||||
max_gb,
|
||||
);
|
||||
}
|
||||
GamePageMsg::ShowError(message) => {
|
||||
let dialog = unsafe {
|
||||
adw::MessageDialog::new(
|
||||
MAIN_WINDOW.as_ref(),
|
||||
Some("Something went wrong"),
|
||||
Some(&message),
|
||||
)
|
||||
};
|
||||
|
||||
dialog.add_response("close", "Close");
|
||||
dialog.add_response("copy", "Copy");
|
||||
|
||||
dialog.set_response_appearance("copy", adw::ResponseAppearance::Suggested);
|
||||
|
||||
dialog.connect_response(Some("copy"), move |_, _| {
|
||||
if let Err(err) = Clipboard::new().unwrap().set_text(&message.clone()) {
|
||||
error!("Failed to copy the error to the clipboard : {}", err);
|
||||
}
|
||||
});
|
||||
|
||||
dialog.present();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct ProgressBarGameInstallationReporterPrivate {
|
||||
max_progress: Option<u64>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ProgressBarGameInstallationReporter {
|
||||
private: std::sync::Mutex<Option<ProgressBarGameInstallationReporterPrivate>>,
|
||||
sender: relm4::AsyncComponentSender<GamePage>,
|
||||
}
|
||||
|
||||
impl ProgressBarGameInstallationReporter {
|
||||
fn create(page: relm4::AsyncComponentSender<GamePage>) -> std::sync::Arc<Self> {
|
||||
std::sync::Arc::new(Self {
|
||||
private: std::sync::Mutex::new(None),
|
||||
sender: page,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl downloader::progress::Reporter for ProgressBarGameInstallationReporter {
|
||||
fn setup(&self, max_progress: Option<u64>, message: &str) {
|
||||
let private = ProgressBarGameInstallationReporterPrivate { max_progress };
|
||||
|
||||
let mut guard = self.private.lock().unwrap();
|
||||
*guard = Some(private);
|
||||
}
|
||||
|
||||
fn progress(&self, current: u64) {
|
||||
if let Some(p) = self.private.lock().unwrap().as_mut() {
|
||||
self.sender.input(GamePageMsg::UpdateProgressBar(
|
||||
current,
|
||||
p.max_progress.unwrap(),
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
fn set_message(&self, _: &str) {}
|
||||
|
||||
fn done(&self) {
|
||||
let mut guard = self.private.lock().unwrap();
|
||||
*guard = None;
|
||||
}
|
||||
}
|
||||
4
babylonia-terminal-gui/src/ui/pages/mod.rs
Normal file
4
babylonia-terminal-gui/src/ui/pages/mod.rs
Normal file
@ -0,0 +1,4 @@
|
||||
pub mod about;
|
||||
pub mod game;
|
||||
pub mod settings;
|
||||
pub mod steps;
|
||||
122
babylonia-terminal-gui/src/ui/pages/settings.rs
Normal file
122
babylonia-terminal-gui/src/ui/pages/settings.rs
Normal file
@ -0,0 +1,122 @@
|
||||
use arboard::Clipboard;
|
||||
use babylonia_terminal_sdk::game_config::GameConfig;
|
||||
use log::error;
|
||||
use relm4::{
|
||||
gtk::{
|
||||
prelude::{EditableExt, GtkWindowExt, OrientableExt, WidgetExt},
|
||||
InputHints,
|
||||
},
|
||||
prelude::{gtk, AsyncComponentParts, SimpleAsyncComponent},
|
||||
};
|
||||
|
||||
use libadwaita::{
|
||||
self as adw,
|
||||
prelude::{
|
||||
EntryRowExt, MessageDialogExt, PreferencesGroupExt, PreferencesPageExt, PreferencesRowExt,
|
||||
},
|
||||
};
|
||||
|
||||
use crate::ui::MAIN_WINDOW;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SettingsPageMsg {
|
||||
UpdateLaunchOption(Option<String>),
|
||||
ShowError(String),
|
||||
}
|
||||
|
||||
pub struct SettingsPage {
|
||||
launch_option: String,
|
||||
}
|
||||
|
||||
#[relm4::component(pub, async)]
|
||||
impl SimpleAsyncComponent for SettingsPage {
|
||||
type Input = SettingsPageMsg;
|
||||
|
||||
type Output = ();
|
||||
|
||||
type Init = ();
|
||||
|
||||
view! {
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
|
||||
adw::PreferencesPage {
|
||||
set_title: "General settings",
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_width_request: 500,
|
||||
set_title: "Launch option",
|
||||
set_description: Some("Pass launch options to tinker the behavior of the game"),
|
||||
|
||||
adw::EntryRow {
|
||||
set_title: "%command%",
|
||||
set_text: &model.launch_option,
|
||||
|
||||
connect_changed[sender] => move |entry| {
|
||||
let command = entry.text().trim().to_string();
|
||||
if command.is_empty() {
|
||||
sender.input(SettingsPageMsg::UpdateLaunchOption(None))
|
||||
} else {
|
||||
sender.input(SettingsPageMsg::UpdateLaunchOption(Some(command)))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn init(
|
||||
_: Self::Init,
|
||||
root: Self::Root,
|
||||
sender: relm4::AsyncComponentSender<Self>,
|
||||
) -> relm4::prelude::AsyncComponentParts<Self> {
|
||||
let launch_option = match GameConfig::get_launch_options().await {
|
||||
Err(e) => String::new(),
|
||||
Ok(v) => match v {
|
||||
None => String::new(),
|
||||
Some(launch) => launch,
|
||||
},
|
||||
};
|
||||
|
||||
let model = SettingsPage { launch_option };
|
||||
let widgets = view_output!();
|
||||
|
||||
AsyncComponentParts { model, widgets }
|
||||
}
|
||||
|
||||
async fn update(&mut self, message: Self::Input, sender: relm4::AsyncComponentSender<Self>) {
|
||||
match message {
|
||||
SettingsPageMsg::UpdateLaunchOption(new_launch_option) => {
|
||||
if let Err(e) = GameConfig::set_launch_options(new_launch_option).await {
|
||||
sender.input(SettingsPageMsg::ShowError(format!(
|
||||
"Something went wrong when updated the launch options : {}",
|
||||
e
|
||||
)));
|
||||
}
|
||||
}
|
||||
SettingsPageMsg::ShowError(message) => {
|
||||
let dialog = unsafe {
|
||||
adw::MessageDialog::new(
|
||||
MAIN_WINDOW.as_ref(),
|
||||
Some("Something went wrong"),
|
||||
Some(&message),
|
||||
)
|
||||
};
|
||||
|
||||
dialog.add_response("close", "Close");
|
||||
dialog.add_response("copy", "Copy");
|
||||
|
||||
dialog.set_response_appearance("copy", adw::ResponseAppearance::Suggested);
|
||||
|
||||
dialog.connect_response(Some("copy"), move |_, _| {
|
||||
if let Err(err) = Clipboard::new().unwrap().set_text(&message.clone()) {
|
||||
error!("Failed to copy the error to the clipboard : {}", err);
|
||||
}
|
||||
});
|
||||
|
||||
dialog.present();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,123 @@
|
||||
use std::{path::PathBuf, str::FromStr};
|
||||
|
||||
use babylonia_terminal_sdk::{game_config::GameConfig, game_manager::GameManager};
|
||||
use log::info;
|
||||
use relm4::{
|
||||
gtk,
|
||||
prelude::{AsyncComponentParts, SimpleAsyncComponent},
|
||||
view, RelmWidgetExt,
|
||||
};
|
||||
|
||||
use libadwaita::{self as adw, prelude::*};
|
||||
|
||||
use super::SetupPageMsg;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ChooseGameDirectoryMsg {
|
||||
ChoosePath,
|
||||
Next,
|
||||
}
|
||||
|
||||
pub struct ChooseGameDirectoryPage {
|
||||
path: PathBuf,
|
||||
}
|
||||
|
||||
#[relm4::component(async, pub)]
|
||||
impl SimpleAsyncComponent for ChooseGameDirectoryPage {
|
||||
type Input = ChooseGameDirectoryMsg;
|
||||
|
||||
type Output = SetupPageMsg;
|
||||
|
||||
type Init = ();
|
||||
|
||||
view! {
|
||||
#[root]
|
||||
gtk::Box {
|
||||
adw::PreferencesPage {
|
||||
set_hexpand: true,
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Game directory",
|
||||
add_css_class: "title-1"
|
||||
},
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_width_request: 500,
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
adw::ActionRow {
|
||||
set_title: "Game directory",
|
||||
set_icon_name: Some("folder-symbolic"),
|
||||
set_activatable: true,
|
||||
|
||||
#[watch]
|
||||
set_subtitle: model.path.to_str().unwrap(),
|
||||
|
||||
connect_activated => ChooseGameDirectoryMsg::ChoosePath,
|
||||
},
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_margin_vertical: 48,
|
||||
|
||||
gtk::Button {
|
||||
set_css_classes: &["suggested-action", "pill"],
|
||||
|
||||
set_label: "Next",
|
||||
set_hexpand: false,
|
||||
set_width_request: 200,
|
||||
|
||||
connect_clicked => ChooseGameDirectoryMsg::Next,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
async fn init(
|
||||
init: Self::Init,
|
||||
root: Self::Root,
|
||||
sender: relm4::AsyncComponentSender<Self>,
|
||||
) -> relm4::prelude::AsyncComponentParts<Self> {
|
||||
let path = if let Some(dir) = GameConfig::get_config().await.game_dir {
|
||||
dir
|
||||
} else {
|
||||
GameConfig::get_config_directory().await
|
||||
};
|
||||
|
||||
let model = ChooseGameDirectoryPage { path };
|
||||
|
||||
let widgets = view_output!();
|
||||
|
||||
AsyncComponentParts { widgets, model }
|
||||
}
|
||||
|
||||
async fn update(&mut self, message: Self::Input, sender: relm4::AsyncComponentSender<Self>) {
|
||||
match message {
|
||||
ChooseGameDirectoryMsg::ChoosePath => {
|
||||
info!("choose path");
|
||||
let result = rfd::AsyncFileDialog::new()
|
||||
.set_directory(self.path.clone())
|
||||
.pick_folder()
|
||||
.await;
|
||||
|
||||
if let Some(result) = result {
|
||||
self.path = result.path().to_path_buf();
|
||||
}
|
||||
|
||||
GameConfig::set_game_dir(Some(self.path.clone()))
|
||||
.await
|
||||
.unwrap(); // TODO: remove unwrap
|
||||
}
|
||||
ChooseGameDirectoryMsg::Next => {
|
||||
let _ = sender.output(SetupPageMsg::GoToDownloadComponentPage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
465
babylonia-terminal-gui/src/ui/pages/steps/download_components.rs
Normal file
465
babylonia-terminal-gui/src/ui/pages/steps/download_components.rs
Normal file
@ -0,0 +1,465 @@
|
||||
use std::{convert::identity, usize};
|
||||
|
||||
use arboard::Clipboard;
|
||||
use babylonia_terminal_sdk::{
|
||||
components::{
|
||||
dxvk_component::{self, DXVKComponent},
|
||||
proton_component::{self, ProtonComponent},
|
||||
},
|
||||
game_config::GameConfig,
|
||||
game_state::GameState,
|
||||
utils::{
|
||||
github_requester::{GithubRelease, GithubRequester},
|
||||
kuro_prod_api::CurrentGameInfo,
|
||||
},
|
||||
};
|
||||
use log::{debug, error, info};
|
||||
use relm4::{
|
||||
self,
|
||||
gtk::{self, prelude::*},
|
||||
prelude::*,
|
||||
*,
|
||||
};
|
||||
|
||||
use adw::prelude::*;
|
||||
use libadwaita as adw;
|
||||
|
||||
use crate::{manager, ui::MAIN_WINDOW};
|
||||
|
||||
use super::SetupPageMsg;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum DownloadComponentsMsg {
|
||||
UpdateProgressBar((u64, u64)), // current and max_progress
|
||||
UpdateProgressBarMsg(String, Option<String>), // current msg and when done msg
|
||||
ShowDoneMsg,
|
||||
UpdateDownloadedComponentName(String),
|
||||
UpdateCurrentlyInstalling(CurrentlyInstalling),
|
||||
ShowError(String), // error message
|
||||
Finish,
|
||||
Quit,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq)]
|
||||
pub enum CurrentlyInstalling {
|
||||
None,
|
||||
Proton,
|
||||
DXVK,
|
||||
Fonts,
|
||||
Denpendecies,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct DownloadComponentsPage {
|
||||
// widgets
|
||||
proton_combo: adw::ComboRow,
|
||||
dxvk_combo: adw::ComboRow,
|
||||
//error_dialog: Controller<CopyDialog>,
|
||||
|
||||
// values
|
||||
proton_versions: Vec<GithubRelease>,
|
||||
dxvk_versions: Vec<GithubRelease>,
|
||||
selected_proton_version: Option<GithubRelease>,
|
||||
selected_dxvk_version: Option<GithubRelease>,
|
||||
game_config: GameConfig,
|
||||
|
||||
//progress_bar
|
||||
progress_bar_reporter: std::sync::Arc<DownloadComponentProgressBarReporter>,
|
||||
progress_bar_message: String,
|
||||
fraction: f64,
|
||||
show_progress_bar: bool,
|
||||
|
||||
// download part
|
||||
installation_handler: WorkerController<manager::HandleComponentInstallation>,
|
||||
downloaded_component_name: String,
|
||||
currently_installing: CurrentlyInstalling,
|
||||
msg_when_done: Option<String>,
|
||||
}
|
||||
|
||||
#[relm4::component(async, pub)]
|
||||
impl SimpleAsyncComponent for DownloadComponentsPage {
|
||||
type Input = DownloadComponentsMsg;
|
||||
|
||||
type Output = SetupPageMsg;
|
||||
|
||||
type Init = ();
|
||||
|
||||
view! {
|
||||
#[root]
|
||||
gtk::Box {
|
||||
adw::PreferencesPage {
|
||||
set_hexpand: true,
|
||||
#[watch]
|
||||
set_visible: model.currently_installing == CurrentlyInstalling::None,
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Install components",
|
||||
add_css_class: "title-1"
|
||||
},
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_width_request: 500,
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
#[local_ref]
|
||||
proton_combo -> adw::ComboRow {
|
||||
set_title: "proton version",
|
||||
|
||||
set_model: Some(>k::StringList::new(model
|
||||
.proton_versions
|
||||
.iter()
|
||||
.map(|r| r.tag_name.as_str())
|
||||
.collect::<Vec<&str>>()
|
||||
.as_slice())),
|
||||
},
|
||||
|
||||
#[local_ref]
|
||||
dxvk_combo -> adw::ComboRow {
|
||||
set_title: "dxvk version",
|
||||
|
||||
set_model: Some(>k::StringList::new(model
|
||||
.dxvk_versions
|
||||
.iter()
|
||||
.map(|r| r.tag_name.as_str())
|
||||
.collect::<Vec<&str>>()
|
||||
.as_slice())),
|
||||
},
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_margin_vertical: 48,
|
||||
|
||||
gtk::Button {
|
||||
set_css_classes: &["suggested-action", "pill"],
|
||||
|
||||
set_label: "Next",
|
||||
set_hexpand: false,
|
||||
set_width_request: 200,
|
||||
|
||||
connect_clicked => DownloadComponentsMsg::UpdateCurrentlyInstalling(CurrentlyInstalling::Proton),
|
||||
},
|
||||
},
|
||||
},
|
||||
|
||||
adw::PreferencesPage {
|
||||
set_hexpand: true,
|
||||
#[watch]
|
||||
set_visible: model.currently_installing != CurrentlyInstalling::None,
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_width_request: 500,
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Downloading and installing components",
|
||||
add_css_class: "title-1"
|
||||
},
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
adw::ActionRow {
|
||||
set_title: "Proton",
|
||||
#[watch]
|
||||
set_subtitle: match &model.selected_proton_version {
|
||||
Some(release) => &release.tag_name,
|
||||
None => "WTF??!! there's no proton version found ????",
|
||||
},
|
||||
|
||||
#[watch]
|
||||
set_icon_name: if model.currently_installing != CurrentlyInstalling::Proton && model.game_config.is_wine_installed { Some("emblem-ok-symbolic") } else { None },
|
||||
|
||||
add_prefix = >k::Spinner {
|
||||
set_spinning: true,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.currently_installing == CurrentlyInstalling::Proton,
|
||||
}
|
||||
},
|
||||
|
||||
adw::ActionRow {
|
||||
set_title: "DXVK",
|
||||
#[watch]
|
||||
set_subtitle: match &model.selected_dxvk_version {
|
||||
Some(release) => &release.tag_name,
|
||||
None => "WTF??!! there's no proton version found ????",
|
||||
},
|
||||
|
||||
#[watch]
|
||||
set_icon_name: if model.currently_installing != CurrentlyInstalling::DXVK && model.game_config.is_dxvk_installed { Some("emblem-ok-symbolic") } else { None },
|
||||
|
||||
add_prefix = >k::Spinner {
|
||||
set_spinning: true,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.currently_installing == CurrentlyInstalling::DXVK,
|
||||
}
|
||||
},
|
||||
|
||||
adw::ActionRow {
|
||||
#[watch]
|
||||
set_title: "Fonts",
|
||||
set_subtitle: "Arial",
|
||||
|
||||
#[watch]
|
||||
set_icon_name: if model.currently_installing != CurrentlyInstalling::Fonts && model.game_config.is_font_installed { Some("emblem-ok-symbolic") } else { None },
|
||||
|
||||
add_prefix = >k::Spinner {
|
||||
set_spinning: true,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.currently_installing == CurrentlyInstalling::Fonts,
|
||||
}
|
||||
},
|
||||
|
||||
adw::ActionRow {
|
||||
#[watch]
|
||||
set_title: "Denpendecies",
|
||||
set_subtitle: "vcrun2022",
|
||||
|
||||
#[watch]
|
||||
set_icon_name: if model.currently_installing != CurrentlyInstalling::Denpendecies && model.game_config.is_dependecies_installed { Some("emblem-ok-symbolic") } else { None },
|
||||
|
||||
add_prefix = >k::Spinner {
|
||||
set_spinning: true,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.currently_installing == CurrentlyInstalling::Denpendecies,
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
gtk::ProgressBar {
|
||||
#[watch]
|
||||
set_fraction: model.fraction,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.currently_installing != CurrentlyInstalling::Fonts && model.currently_installing != CurrentlyInstalling::Denpendecies,
|
||||
|
||||
#[watch]
|
||||
set_text: Some(&model.progress_bar_message),
|
||||
set_show_text: true,
|
||||
},
|
||||
|
||||
gtk::Box {
|
||||
set_halign: gtk::Align::Center,
|
||||
set_orientation: gtk::Orientation::Horizontal,
|
||||
|
||||
gtk::Label {
|
||||
#[watch]
|
||||
set_visible: model.currently_installing == CurrentlyInstalling::Fonts || model.currently_installing == CurrentlyInstalling::Denpendecies,
|
||||
|
||||
#[watch]
|
||||
set_label: &model.progress_bar_message,
|
||||
add_css_class: "title-3",
|
||||
},
|
||||
|
||||
gtk::Spinner {
|
||||
set_spinning: true,
|
||||
set_margin_start: 24,
|
||||
|
||||
#[watch]
|
||||
set_visible: model.currently_installing == CurrentlyInstalling::Fonts || model.currently_installing == CurrentlyInstalling::Denpendecies,
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
async fn init(
|
||||
_: Self::Init,
|
||||
root: Self::Root,
|
||||
sender: AsyncComponentSender<Self>,
|
||||
) -> AsyncComponentParts<Self> {
|
||||
let proton_releases = ProtonComponent::get_github_releases(
|
||||
proton_component::PROTON_DEV,
|
||||
proton_component::PROTON_REPO,
|
||||
)
|
||||
.await
|
||||
.unwrap(); //TODO: remove unwrap()
|
||||
|
||||
let dxvk_releases =
|
||||
DXVKComponent::get_github_releases(dxvk_component::DXVK_DEV, dxvk_component::DXVK_REPO)
|
||||
.await
|
||||
.unwrap(); //TODO: remove unwrap()
|
||||
|
||||
let model = DownloadComponentsPage {
|
||||
proton_combo: adw::ComboRow::new(),
|
||||
dxvk_combo: adw::ComboRow::new(),
|
||||
|
||||
proton_versions: proton_releases,
|
||||
dxvk_versions: dxvk_releases,
|
||||
selected_proton_version: None,
|
||||
selected_dxvk_version: None,
|
||||
game_config: GameConfig::get_config().await,
|
||||
|
||||
progress_bar_reporter: DownloadComponentProgressBarReporter::create(sender.clone()),
|
||||
progress_bar_message: String::new(),
|
||||
fraction: 0.0,
|
||||
show_progress_bar: false,
|
||||
|
||||
installation_handler: manager::HandleComponentInstallation::builder()
|
||||
.detach_worker(())
|
||||
.forward(sender.input_sender(), identity),
|
||||
downloaded_component_name: String::new(),
|
||||
currently_installing: CurrentlyInstalling::None,
|
||||
msg_when_done: None,
|
||||
};
|
||||
|
||||
let proton_combo = &model.proton_combo;
|
||||
let dxvk_combo = &model.dxvk_combo;
|
||||
|
||||
let widgets = view_output!();
|
||||
|
||||
AsyncComponentParts { widgets, model }
|
||||
}
|
||||
|
||||
async fn update(&mut self, message: Self::Input, sender: AsyncComponentSender<Self>) -> () {
|
||||
match message {
|
||||
DownloadComponentsMsg::UpdateDownloadedComponentName(name) => {
|
||||
self.downloaded_component_name = name;
|
||||
}
|
||||
DownloadComponentsMsg::UpdateProgressBar((current, max_progress)) => {
|
||||
if self.currently_installing != CurrentlyInstalling::Fonts
|
||||
&& self.currently_installing != CurrentlyInstalling::Denpendecies
|
||||
{
|
||||
self.fraction = if current == 0 {
|
||||
0.0
|
||||
} else {
|
||||
current as f64 / max_progress as f64
|
||||
};
|
||||
|
||||
self.progress_bar_message = format!(
|
||||
"Downloading {} : {:.2}%",
|
||||
self.downloaded_component_name,
|
||||
self.fraction * 100.0
|
||||
);
|
||||
} else {
|
||||
self.progress_bar_message =
|
||||
format!("Downloading {}", self.downloaded_component_name);
|
||||
}
|
||||
}
|
||||
DownloadComponentsMsg::UpdateProgressBarMsg(message, message_when_done) => {
|
||||
self.progress_bar_message = message;
|
||||
self.msg_when_done = message_when_done;
|
||||
}
|
||||
DownloadComponentsMsg::ShowDoneMsg => {
|
||||
if let Some(msg) = self.msg_when_done.clone() {
|
||||
self.progress_bar_message = msg;
|
||||
}
|
||||
}
|
||||
DownloadComponentsMsg::UpdateCurrentlyInstalling(currently_installing) => {
|
||||
self.game_config = GameConfig::get_config().await;
|
||||
|
||||
self.currently_installing = currently_installing;
|
||||
}
|
||||
DownloadComponentsMsg::ShowError(message) => {
|
||||
let dialog = unsafe {
|
||||
adw::MessageDialog::new(
|
||||
MAIN_WINDOW.as_ref(),
|
||||
Some("Error while downloading components"),
|
||||
Some(&message),
|
||||
)
|
||||
};
|
||||
|
||||
dialog.add_response("close", "Close");
|
||||
dialog.add_response("copy", "Copy");
|
||||
|
||||
dialog.set_response_appearance("copy", adw::ResponseAppearance::Suggested);
|
||||
|
||||
dialog.connect_response(Some("copy"), move |_, _| {
|
||||
if let Err(err) = Clipboard::new().unwrap().set_text(&message.clone()) {
|
||||
error!("Failed to copy the error to the clipboard : {}", err);
|
||||
}
|
||||
});
|
||||
|
||||
dialog.present();
|
||||
}
|
||||
DownloadComponentsMsg::Finish => {
|
||||
let _ = sender.output(SetupPageMsg::Finish);
|
||||
}
|
||||
DownloadComponentsMsg::Quit => relm4::main_application().quit(),
|
||||
}
|
||||
|
||||
if self.selected_proton_version.is_none()
|
||||
&& self.selected_dxvk_version.is_none()
|
||||
&& self.currently_installing != CurrentlyInstalling::None
|
||||
{
|
||||
let proton_index = self.proton_combo.selected() as usize;
|
||||
let dxvk_index = self.dxvk_combo.selected() as usize;
|
||||
|
||||
let proton_release = self.proton_versions[proton_index].clone();
|
||||
let dxvk_release = self.dxvk_versions[dxvk_index].clone();
|
||||
|
||||
self.selected_proton_version = Some(proton_release);
|
||||
self.selected_dxvk_version = Some(dxvk_release);
|
||||
let _ = self.installation_handler.sender().send(
|
||||
manager::HandleComponentInstallationMsg::StartInstallation((
|
||||
proton_index,
|
||||
dxvk_index,
|
||||
self.progress_bar_reporter.clone(),
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct ProgressBarReporterPrivate {
|
||||
max_progress: Option<u64>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct DownloadComponentProgressBarReporter {
|
||||
private: std::sync::Mutex<Option<ProgressBarReporterPrivate>>,
|
||||
sender: relm4::AsyncComponentSender<DownloadComponentsPage>,
|
||||
}
|
||||
|
||||
impl DownloadComponentProgressBarReporter {
|
||||
fn create(page: relm4::AsyncComponentSender<DownloadComponentsPage>) -> std::sync::Arc<Self> {
|
||||
std::sync::Arc::new(Self {
|
||||
private: std::sync::Mutex::new(None),
|
||||
sender: page,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl downloader::progress::Reporter for DownloadComponentProgressBarReporter {
|
||||
fn setup(&self, max_progress: Option<u64>, message: &str) {
|
||||
let private = ProgressBarReporterPrivate { max_progress };
|
||||
|
||||
let mut guard = self.private.lock().unwrap();
|
||||
*guard = Some(private);
|
||||
}
|
||||
|
||||
fn progress(&self, current: u64) {
|
||||
if let Some(p) = self.private.lock().unwrap().as_mut() {
|
||||
self.sender.input(DownloadComponentsMsg::UpdateProgressBar((
|
||||
current,
|
||||
p.max_progress.unwrap(),
|
||||
)));
|
||||
}
|
||||
}
|
||||
|
||||
fn set_message(&self, message: &str) {}
|
||||
|
||||
fn done(&self) {
|
||||
self.sender.input(DownloadComponentsMsg::ShowDoneMsg);
|
||||
let mut guard = self.private.lock().unwrap();
|
||||
*guard = None;
|
||||
}
|
||||
}
|
||||
119
babylonia-terminal-gui/src/ui/pages/steps/mod.rs
Normal file
119
babylonia-terminal-gui/src/ui/pages/steps/mod.rs
Normal file
@ -0,0 +1,119 @@
|
||||
use std::convert::identity;
|
||||
|
||||
use babylonia_terminal_sdk::{game_config::GameConfig, game_state::GameState};
|
||||
use choose_game_directory::ChooseGameDirectoryPage;
|
||||
use download_components::DownloadComponentsPage;
|
||||
use libadwaita::prelude::{OrientableExt, WidgetExt};
|
||||
use relm4::{
|
||||
prelude::{
|
||||
adw, gtk, AsyncComponent, AsyncComponentController, AsyncComponentParts, AsyncController,
|
||||
SimpleAsyncComponent,
|
||||
},
|
||||
AsyncComponentSender, Component, ComponentController, Controller,
|
||||
};
|
||||
use welcome::WelcomePage;
|
||||
|
||||
use crate::ui::MainWindowMsg;
|
||||
|
||||
mod choose_game_directory;
|
||||
pub mod download_components;
|
||||
mod welcome;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SetupPageMsg {
|
||||
GoToChooseGameDirectoryPage,
|
||||
GoToDownloadComponentPage,
|
||||
Finish,
|
||||
}
|
||||
|
||||
pub struct SetupPage {
|
||||
game_state: GameState,
|
||||
welcome_page: Controller<welcome::WelcomePage>,
|
||||
choose_game_directory_page: AsyncController<choose_game_directory::ChooseGameDirectoryPage>,
|
||||
download_components_page: AsyncController<download_components::DownloadComponentsPage>,
|
||||
|
||||
carousel: adw::Carousel,
|
||||
}
|
||||
|
||||
#[relm4::component(async, pub)]
|
||||
impl SimpleAsyncComponent for SetupPage {
|
||||
type Input = SetupPageMsg;
|
||||
|
||||
type Output = MainWindowMsg;
|
||||
|
||||
type Init = GameState;
|
||||
|
||||
view! {
|
||||
#[root]
|
||||
gtk::Box {
|
||||
set_orientation: gtk::Orientation::Vertical,
|
||||
set_hexpand: true,
|
||||
set_vexpand: true,
|
||||
|
||||
#[local_ref]
|
||||
carousel -> adw::Carousel {
|
||||
set_allow_mouse_drag: false,
|
||||
set_allow_long_swipes: false,
|
||||
set_allow_scroll_wheel: false,
|
||||
|
||||
append = model.welcome_page.widget(),
|
||||
append = model.choose_game_directory_page.widget(),
|
||||
append = model.download_components_page.widget(),
|
||||
},
|
||||
|
||||
adw::CarouselIndicatorDots {
|
||||
set_carousel: Some(&carousel),
|
||||
set_height_request: 32,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
async fn init(
|
||||
game_state: GameState,
|
||||
root: Self::Root,
|
||||
sender: AsyncComponentSender<Self>,
|
||||
) -> AsyncComponentParts<Self> {
|
||||
let welcome_page = WelcomePage::builder()
|
||||
.launch(())
|
||||
.forward(sender.input_sender(), identity);
|
||||
let choose_game_directory_page = ChooseGameDirectoryPage::builder()
|
||||
.launch(())
|
||||
.forward(sender.input_sender(), identity);
|
||||
let download_components_page = DownloadComponentsPage::builder()
|
||||
.launch(())
|
||||
.forward(sender.input_sender(), identity);
|
||||
|
||||
let carousel = adw::Carousel::new();
|
||||
|
||||
carousel.scroll_to(welcome_page.widget(), true);
|
||||
|
||||
let model = SetupPage {
|
||||
welcome_page,
|
||||
choose_game_directory_page,
|
||||
download_components_page,
|
||||
game_state,
|
||||
carousel: carousel.clone(),
|
||||
};
|
||||
let widgets = view_output!();
|
||||
|
||||
AsyncComponentParts { widgets, model }
|
||||
}
|
||||
|
||||
async fn update(&mut self, message: Self::Input, sender: AsyncComponentSender<Self>) {
|
||||
self.game_state = GameState::get_current_state().await.unwrap(); // TODO: delete this unwrap()
|
||||
|
||||
match message {
|
||||
SetupPageMsg::GoToChooseGameDirectoryPage => {
|
||||
self.carousel
|
||||
.scroll_to(self.choose_game_directory_page.widget(), true);
|
||||
}
|
||||
SetupPageMsg::GoToDownloadComponentPage => {
|
||||
self.carousel
|
||||
.scroll_to(self.download_components_page.widget(), true);
|
||||
}
|
||||
SetupPageMsg::Finish => {
|
||||
sender.output(MainWindowMsg::UpdateGameState);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
86
babylonia-terminal-gui/src/ui/pages/steps/welcome.rs
Normal file
86
babylonia-terminal-gui/src/ui/pages/steps/welcome.rs
Normal file
@ -0,0 +1,86 @@
|
||||
use libadwaita::prelude::{ButtonExt, PreferencesPageExt, WidgetExt};
|
||||
use relm4::{adw, gtk, ComponentParts, ComponentSender, RelmWidgetExt, SimpleComponent};
|
||||
|
||||
use super::SetupPageMsg;
|
||||
|
||||
use crate::APP_RESOURCE_PATH;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum WelcomePageMsg {
|
||||
Next,
|
||||
}
|
||||
|
||||
pub struct WelcomePage;
|
||||
|
||||
#[relm4::component(pub)]
|
||||
impl SimpleComponent for WelcomePage {
|
||||
type Input = WelcomePageMsg;
|
||||
|
||||
type Output = SetupPageMsg;
|
||||
|
||||
type Init = ();
|
||||
|
||||
view! {
|
||||
#[root]
|
||||
adw::PreferencesPage {
|
||||
set_hexpand: true,
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_valign: gtk::Align::Center,
|
||||
set_vexpand: true,
|
||||
|
||||
gtk::Picture {
|
||||
set_resource: Some(&format!("{APP_RESOURCE_PATH}/icons/hicolor/scalable/apps/icon.png")),
|
||||
set_vexpand: true,
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "Babylonia Terminal",
|
||||
set_margin_top: 24,
|
||||
add_css_class: "title-1",
|
||||
},
|
||||
|
||||
gtk::Label {
|
||||
set_label: "We need to do some setup before to be able to play",
|
||||
|
||||
set_justify: gtk::Justification::Center,
|
||||
set_wrap: true,
|
||||
set_margin_top: 32
|
||||
},
|
||||
},
|
||||
|
||||
add = &adw::PreferencesGroup {
|
||||
set_margin_vertical: 48,
|
||||
|
||||
gtk::Button {
|
||||
set_css_classes: &["suggested-action", "pill"],
|
||||
|
||||
set_label: "Next",
|
||||
set_hexpand: false,
|
||||
set_width_request: 200,
|
||||
|
||||
connect_clicked => WelcomePageMsg::Next,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
fn init(
|
||||
init: Self::Init,
|
||||
root: Self::Root,
|
||||
sender: ComponentSender<Self>,
|
||||
) -> ComponentParts<Self> {
|
||||
let model = WelcomePage {};
|
||||
let widgets = view_output!();
|
||||
|
||||
ComponentParts { widgets, model }
|
||||
}
|
||||
|
||||
fn update(&mut self, message: Self::Input, sender: ComponentSender<Self>) {
|
||||
match message {
|
||||
WelcomePageMsg::Next => sender
|
||||
.output(SetupPageMsg::GoToChooseGameDirectoryPage)
|
||||
.unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
2118
babylonia-terminal-sdk/Cargo.lock
generated
2118
babylonia-terminal-sdk/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -153,8 +153,8 @@ impl GameManager {
|
||||
game_dir: PathBuf,
|
||||
options: Option<String>,
|
||||
show_logs: bool,
|
||||
) {
|
||||
let proton_version = proton.wine().version().unwrap();
|
||||
) -> anyhow::Result<()> {
|
||||
let proton_version = proton.wine().version()?;
|
||||
let binary_path = game_dir
|
||||
.join(get_game_name())
|
||||
.join(get_game_name_with_executable());
|
||||
@ -162,16 +162,12 @@ impl GameManager {
|
||||
debug!("Wine version : {:?}", proton_version);
|
||||
|
||||
let mut child = if let Some(custom_command) = options {
|
||||
Self::run(proton, binary_path, Some(custom_command))
|
||||
.await
|
||||
.unwrap()
|
||||
Self::run(proton, binary_path, Some(custom_command)).await?
|
||||
} else {
|
||||
if let Some(custom_command) = GameConfig::get_launch_options().await.unwrap() {
|
||||
Self::run(proton, binary_path, Some(custom_command))
|
||||
.await
|
||||
.unwrap()
|
||||
Self::run(proton, binary_path, Some(custom_command)).await?
|
||||
} else {
|
||||
Self::run(proton, binary_path, None).await.unwrap()
|
||||
Self::run(proton, binary_path, None).await?
|
||||
}
|
||||
};
|
||||
|
||||
@ -274,13 +270,15 @@ impl GameManager {
|
||||
.write_all(to_write)
|
||||
.await
|
||||
.expect("Failed to write the output to the log file");
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn run(
|
||||
proton: &Proton,
|
||||
binary_path: PathBuf,
|
||||
custom_command: Option<String>,
|
||||
) -> Result<Child, std::io::Error> {
|
||||
) -> anyhow::Result<Result<Child, std::io::Error>> {
|
||||
let mut command: Vec<&str> = vec![];
|
||||
|
||||
let proton_path = GameConfig::get_config_directory()
|
||||
@ -300,10 +298,11 @@ impl GameManager {
|
||||
let tokens: Vec<&str> = launch_option.split_whitespace().collect();
|
||||
|
||||
// position of the %command%
|
||||
let index = tokens
|
||||
.iter()
|
||||
.position(|&s| s == "%command%")
|
||||
.expect("You forget to put %command% in your custom launch command");
|
||||
let index = if let Some(v) = tokens.iter().position(|&s| s == "%command%") {
|
||||
v
|
||||
} else {
|
||||
anyhow::bail!("You forget to put %command% in your custom launch command");
|
||||
};
|
||||
|
||||
let start_command = tokens[0..index].to_vec();
|
||||
let mut end_command = tokens[(index + 1)..tokens.len()].to_vec();
|
||||
@ -318,14 +317,14 @@ impl GameManager {
|
||||
|
||||
debug!("Command preview -> {}", command.join(" "));
|
||||
|
||||
Command::new(command[0])
|
||||
Ok(Command::new(command[0])
|
||||
.args(&command[1..command.len()])
|
||||
.envs(proton.get_envs())
|
||||
.env("PROTON_LOG", "1")
|
||||
.stdin(Stdio::piped())
|
||||
.stdout(Stdio::piped())
|
||||
.stderr(Stdio::piped())
|
||||
.spawn()
|
||||
.spawn())
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
use crate::{game_config::GameConfig, utils::kuro_prod_api::GameInfo};
|
||||
|
||||
#[derive(Debug, PartialEq, Eq)]
|
||||
#[derive(Debug, PartialEq, Eq, Clone)]
|
||||
pub enum GameState {
|
||||
ProtonNotInstalled,
|
||||
DXVKNotInstalled,
|
||||
@ -46,4 +46,11 @@ impl GameState {
|
||||
|
||||
Ok(GameState::GameInstalled)
|
||||
}
|
||||
|
||||
pub fn is_environment_ready(&self) -> bool {
|
||||
self == &GameState::GameNotInstalled
|
||||
|| self == &GameState::GameNeedUpdate
|
||||
|| self == &GameState::GameNotPatched
|
||||
|| self == &GameState::GameInstalled
|
||||
}
|
||||
}
|
||||
|
||||
12
babylonia-terminal/Cargo.toml
Normal file
12
babylonia-terminal/Cargo.toml
Normal file
@ -0,0 +1,12 @@
|
||||
[package]
|
||||
name = "babylonia-terminal"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
babylonia-terminal-gui = { path = "./../babylonia-terminal-gui" }
|
||||
babylonia-terminal-cli = { path = "./../babylonia-terminal-cli" }
|
||||
log = "0.4.22"
|
||||
simple_logger = "5.0.0"
|
||||
tokio = { version = "1.37.0", features = ["full"] }
|
||||
clap = "4.5.23"
|
||||
@ -1,17 +1,8 @@
|
||||
use babylonia_terminal_sdk::game_config::GameConfig;
|
||||
use clap::Parser;
|
||||
use log::{debug, LevelFilter};
|
||||
use log::LevelFilter;
|
||||
use simple_logger::SimpleLogger;
|
||||
|
||||
mod arguments;
|
||||
pub mod game;
|
||||
pub mod reporter;
|
||||
pub mod utils;
|
||||
|
||||
use crate::arguments::Args;
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() {
|
||||
fn main() {
|
||||
let simple_logger = SimpleLogger::new()
|
||||
.with_module_level("hyper", LevelFilter::Off)
|
||||
.with_module_level("hyper_util", LevelFilter::Off)
|
||||
@ -26,14 +17,11 @@ async fn main() {
|
||||
simple_logger.with_level(LevelFilter::Info).init().unwrap();
|
||||
}
|
||||
|
||||
let args = Args::parse();
|
||||
debug!("Launch option -> {:?}", args.options);
|
||||
let args = babylonia_terminal_cli::arguments::Args::parse();
|
||||
|
||||
if let Some(command) = args.set_options {
|
||||
GameConfig::set_launch_options(Some(command))
|
||||
.await
|
||||
.expect("Failed to save launch options into the config file");
|
||||
if args.gui {
|
||||
babylonia_terminal_gui::run();
|
||||
} else {
|
||||
babylonia_terminal_cli::run();
|
||||
}
|
||||
|
||||
game::run(args.options, args.logs).await;
|
||||
}
|
||||
41
flake.lock
generated
41
flake.lock
generated
@ -2,23 +2,42 @@
|
||||
"nodes": {
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1726642912,
|
||||
"narHash": "sha256-wiZzKGHRAhItEuoE599Wm3ic+Lg/NykuBvhb+awf7N8=",
|
||||
"owner": "nixos",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "395c52d142ec1df377acd67db6d4a22950b02a98",
|
||||
"type": "github"
|
||||
"lastModified": 1733940404,
|
||||
"narHash": "sha256-Pj39hSoUA86ZePPF/UXiYHHM7hMIkios8TYG29kQT4g=",
|
||||
"rev": "5d67ea6b4b63378b9c13be21e2ec9d1afc921713",
|
||||
"revCount": 720697,
|
||||
"type": "tarball",
|
||||
"url": "https://api.flakehub.com/f/pinned/NixOS/nixpkgs/0.1.720697%2Brev-5d67ea6b4b63378b9c13be21e2ec9d1afc921713/0193beb2-e6fa-7337-96e3-cfa8c3818a9e/source.tar.gz"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nixos",
|
||||
"ref": "nixos-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
"type": "tarball",
|
||||
"url": "https://flakehub.com/f/NixOS/nixpkgs/0.1.%2A.tar.gz"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"nixpkgs": "nixpkgs"
|
||||
"nixpkgs": "nixpkgs",
|
||||
"rust-overlay": "rust-overlay"
|
||||
}
|
||||
},
|
||||
"rust-overlay": {
|
||||
"inputs": {
|
||||
"nixpkgs": [
|
||||
"nixpkgs"
|
||||
]
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1734143514,
|
||||
"narHash": "sha256-1+r8wYucn8kp9d/IBW1uYGs31QQmSZURElsiOTx65xM=",
|
||||
"owner": "oxalica",
|
||||
"repo": "rust-overlay",
|
||||
"rev": "81fe5c27cb281a9b796d7ad05ad9179e5bd0c78d",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "oxalica",
|
||||
"repo": "rust-overlay",
|
||||
"type": "github"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
102
flake.nix
102
flake.nix
@ -2,74 +2,58 @@
|
||||
description = "Flake to manage the babylonia-terminal dependecies";
|
||||
|
||||
inputs = {
|
||||
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
|
||||
nixpkgs.url = "https://flakehub.com/f/NixOS/nixpkgs/0.1.*.tar.gz";
|
||||
rust-overlay = {
|
||||
url = "github:oxalica/rust-overlay";
|
||||
inputs.nixpkgs.follows = "nixpkgs";
|
||||
};
|
||||
};
|
||||
|
||||
outputs = { self, nixpkgs }:
|
||||
outputs = { self, nixpkgs, rust-overlay }:
|
||||
let
|
||||
pkgs = nixpkgs.legacyPackages."x86_64-linux";
|
||||
supportedSystems = [ "x86_64-linux" "aarch64-linux" "x86_64-darwin" "aarch64-darwin" ];
|
||||
forEachSupportedSystem = f: nixpkgs.lib.genAttrs supportedSystems (system: f {
|
||||
pkgs = import nixpkgs {
|
||||
inherit system;
|
||||
overlays = [ rust-overlay.overlays.default self.overlays.default ];
|
||||
};
|
||||
});
|
||||
in
|
||||
{
|
||||
overlays.default = final: prev: {
|
||||
rustToolchain =
|
||||
let
|
||||
rust = prev.rust-bin;
|
||||
in
|
||||
if builtins.pathExists ./rust-toolchain.toml then
|
||||
rust.fromRustupToolchainFile ./rust-toolchain.toml
|
||||
else if builtins.pathExists ./rust-toolchain then
|
||||
rust.fromRustupToolchainFile ./rust-toolchain
|
||||
else
|
||||
rust.stable.latest.default.override {
|
||||
extensions = [ "rust-src" "rustfmt" ];
|
||||
};
|
||||
};
|
||||
|
||||
devShells."x86_64-linux".default = pkgs.mkShell {
|
||||
nativeBuildInputs = with pkgs; [
|
||||
rustup
|
||||
rustfmt
|
||||
clippy
|
||||
rust-analyzer
|
||||
gcc
|
||||
pkg-config
|
||||
flutter
|
||||
protoc-gen-prost
|
||||
|
||||
wayland
|
||||
devShells = forEachSupportedSystem ({ pkgs }: {
|
||||
default = pkgs.mkShell {
|
||||
packages = with pkgs; [
|
||||
rustToolchain
|
||||
openssl
|
||||
cabextract
|
||||
|
||||
#mpv dependecies
|
||||
mpv
|
||||
mpv-unwrapped
|
||||
libass
|
||||
libplacebo
|
||||
libunwind
|
||||
shaderc
|
||||
vulkan-loader
|
||||
lcms
|
||||
libdovi
|
||||
libdvdnav
|
||||
libdvdread
|
||||
libGL
|
||||
mujs
|
||||
libbluray
|
||||
lua
|
||||
rubberband
|
||||
SDL2
|
||||
libuchardet
|
||||
zimg
|
||||
alsa-lib
|
||||
openal
|
||||
ffmpeg
|
||||
libcaca
|
||||
libdrm
|
||||
libpulseaudio
|
||||
libva
|
||||
libvdpau
|
||||
mesa
|
||||
nv-codec-headers-11
|
||||
pipewire
|
||||
xorg.libXpresent
|
||||
xorg.libXScrnSaver
|
||||
xorg.libXv
|
||||
pkg-config
|
||||
cargo-deny
|
||||
cargo-edit
|
||||
cargo-watch
|
||||
rust-analyzer
|
||||
gtk4
|
||||
libadwaita
|
||||
];
|
||||
|
||||
shellHook = ''
|
||||
export OPENSSL_DIR="${pkgs.openssl.dev}"
|
||||
export PKG_CONFIG_PATH="${pkgs.openssl.dev}/lib/pkgconfig:${pkgs.mpv-unwrapped.dev}/lib/pkgconfig:${pkgs.libass.dev}/lib/pkgconfig:${pkgs.ffmpeg.dev}/lib/pkgconfig:${pkgs.libplacebo}/lib/pkgconfig:${pkgs.libunwind.dev}/lib/pkgconfig:${pkgs.shaderc.dev}/lib/pkgconfig:${pkgs.vulkan-loader.dev}/lib/pkgconfig:${pkgs.lcms.dev}/lib/pkgconfig:${pkgs.libdovi}/lib/pkgconfig:${pkgs.libdvdnav}/lib/pkgconfig:${pkgs.libdvdread}/lib/pkgconfig:${pkgs.mujs}/lib/pkgconfig:${pkgs.pipewire.dev}/lib/pkgconfig:${pkgs.libbluray}/lib/pkgconfig:${pkgs.lua}/lib/pkgconfig:${pkgs.rubberband}/lib/pkgconfig:${pkgs.SDL2.dev}/lib/pkgconfig:${pkgs.libuchardet.dev}/lib/pkgconfig:${pkgs.zimg.dev}/lib/pkgconfig:${pkgs.alsa-lib.dev}/lib/pkgconfig:${pkgs.openal}/lib/pkgconfig:${pkgs.libcaca.dev}/lib/pkgconfig:${pkgs.libdrm.dev}/lib/pkgconfig:${pkgs.libpulseaudio.dev}/lib/pkgconfig:${pkgs.libva.dev}/lib/pkgconfig:${pkgs.libvdpau.dev}/lib/pkgconfig:${pkgs.mesa.dev}/lib/pkgconfig:${pkgs.nv-codec-headers-11}/lib/pkgconfig:${pkgs.pipewire.dev}/lib/pkgconfig:${pkgs.xorg.libXpresent}/lib/pkgconfig:${pkgs.xorg.libXpresent}/lib/pkgconfig:${pkgs.xorg.libXScrnSaver}/lib/pkgconfig:${pkgs.xorg.libXv.dev}/lib/pkgconfig"
|
||||
export OPENSSL_NO_VENDOR=1
|
||||
export OPENSSL_LIB_DIR="${pkgs.lib.getLib pkgs.openssl}/lib"
|
||||
export FLUTTER_ROOT="${pkgs.flutter}"
|
||||
export LD_LIBRARY_PATH="${pkgs.wayland}:$LD_LIBRARY_PATH"
|
||||
'';
|
||||
env = {
|
||||
# Required by rust-analyzer
|
||||
RUST_SRC_PATH = "${pkgs.rustToolchain}/lib/rustlib/src/rust/library";
|
||||
};
|
||||
};
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user