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+++ b/babylonia-terminal-cli/Cargo.toml @@ -8,9 +8,6 @@ repository = "https://github.com/ALEZ-DEV/Babylonia-terminal" license = "LGPL-3.0-or-later" keywords = ["launcher", "game"] -[[bin]] -name = "babylonia-terminal-cli" - # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] diff --git a/babylonia-terminal-cli/src/arguments.rs b/babylonia-terminal-cli/src/arguments.rs index c79b832..3470284 100644 --- a/babylonia-terminal-cli/src/arguments.rs +++ b/babylonia-terminal-cli/src/arguments.rs @@ -16,4 +16,8 @@ pub struct Args { /// Show the logs direcly to the stdout of your terminal #[arg(long, default_value = "false")] pub logs: bool, + + /// Launch the GUI version + #[arg(long, default_value = "false")] + pub gui: bool, } diff --git a/babylonia-terminal-cli/src/lib.rs b/babylonia-terminal-cli/src/lib.rs new file mode 100644 index 0000000..ee6b22b --- /dev/null +++ b/babylonia-terminal-cli/src/lib.rs @@ -0,0 +1,29 @@ +use arguments::Args; +use babylonia_terminal_sdk::game_config::GameConfig; +use clap::Parser; +use log::debug; + +pub mod arguments; +pub mod game; +pub mod reporter; +pub mod utils; + +pub fn run() { + let args = Args::parse(); + + debug!("Launch option -> {:?}", args.options); + + tokio::runtime::Builder::new_current_thread() + .enable_all() + .build() + .unwrap() + .block_on(async { + if let Some(command) = args.set_options { + GameConfig::set_launch_options(Some(command)) + .await + .expect("Failed to save launch options into the config file"); + } + + game::run(args.options, args.logs).await; + }); +} diff --git a/babylonia-terminal-gui/Cargo.toml b/babylonia-terminal-gui/Cargo.toml new file mode 100644 index 0000000..c350218 --- /dev/null +++ b/babylonia-terminal-gui/Cargo.toml @@ -0,0 +1,19 @@ +[package] +name = "babylonia-terminal-gui" +version = "0.1.0" +edition = "2021" + +[dependencies] +babylonia-terminal-sdk = { path = "./../babylonia-terminal-sdk" } +anyhow = "1.0.94" +log = "0.4.22" +relm4-components = "0.9.1" +wincompatlib = "0.7.5" +relm4 = { version = "0.9.1", features = ["libadwaita"] } +libadwaita = { version = "0.7.1", features = ["v1_4"] } +downloader = { git = "https://github.com/ALEZ-DEV/downloader" } # version = "0.2.7", +rfd = "0.15.2" +arboard = { version = "3.4.1", features = ["wayland-data-control"] } + +[build-dependencies] +glib-build-tools = "0.20.0" diff --git a/babylonia-terminal-gui/assets/icon.png b/babylonia-terminal-gui/assets/icon.png new file mode 100644 index 0000000..7a2bf9c Binary files /dev/null and b/babylonia-terminal-gui/assets/icon.png differ diff --git a/babylonia-terminal-gui/assets/resources.xml b/babylonia-terminal-gui/assets/resources.xml new file mode 100644 index 0000000..955cb1d --- /dev/null +++ b/babylonia-terminal-gui/assets/resources.xml @@ -0,0 +1,7 @@ + + + + + icon.png + + diff --git a/babylonia-terminal-gui/build.rs b/babylonia-terminal-gui/build.rs new file mode 100644 index 0000000..02048bf --- /dev/null +++ b/babylonia-terminal-gui/build.rs @@ -0,0 +1,5 @@ +use glib_build_tools::compile_resources; + +fn main() { + compile_resources(&["assets"], "assets/resources.xml", "resources.gresource"); +} diff --git a/babylonia-terminal-gui/src/lib.rs b/babylonia-terminal-gui/src/lib.rs new file mode 100644 index 0000000..78fab5e --- /dev/null +++ b/babylonia-terminal-gui/src/lib.rs @@ -0,0 +1,54 @@ +use log::debug; +use relm4::{ + gtk::{self, gdk, gio}, + RelmApp, +}; + +mod manager; +mod ui; + +pub const APP_RESOURCE_PATH: &str = "/moe/celica/babylonia-terminal"; +pub const IS_DEVEL: bool = cfg!(debug_assertions); + +pub fn run() { + debug!("Start GUI!"); + let app = RelmApp::new("moe.celica.BabyloniaTerminal").with_args(vec![]); + + gio::resources_register_include!("resources.gresource").unwrap(); + + let display = gdk::Display::default().unwrap(); + let theme = gtk::IconTheme::for_display(&display); + theme.add_resource_path(&format!("{APP_RESOURCE_PATH}/icons")); + + relm4::set_global_css(&format!( + " + progressbar > text {{ + margin-bottom: 4px; + }} + + window.classic-style {{ + background-repeat: no-repeat; + background-size: cover; + }} + + window.classic-style progressbar {{ + background-color: #00000020; + border-radius: 16px; + padding: 8px 16px; + }} + + window.classic-style progressbar:hover {{ + background-color: #00000060; + color: #ffffff; + transition-duration: 0.5s; + transition-timing-function: linear; + }} + + .round-bin {{ + border-radius: 24px; + }} + " + )); + + ui::run(app); +} diff --git a/babylonia-terminal-gui/src/manager.rs b/babylonia-terminal-gui/src/manager.rs new file mode 100644 index 0000000..8c8b363 --- /dev/null +++ b/babylonia-terminal-gui/src/manager.rs @@ -0,0 +1,316 @@ +use std::{ops::Deref, sync::Arc}; + +use babylonia_terminal_sdk::{ + components::proton_component::ProtonComponent, game_config::GameConfig, + game_manager::GameManager, utils::github_requester::GithubRelease, +}; +use downloader::download; +use log::{debug, error}; +use relm4::{ + tokio::{self, sync::OnceCell}, + Worker, +}; +use wincompatlib::prelude::Proton; + +use crate::ui::{ + self, + pages::{ + self, + steps::{ + self, + download_components::{self, DownloadComponentsPageWidgets}, + }, + }, +}; + +static PROTON: OnceCell = OnceCell::const_new(); + +pub async fn get_proton() -> Proton { + PROTON + .get_or_init(|| async { + let proton_component = ProtonComponent::new(GameConfig::get_config().await.config_dir); + let proton = proton_component.init_proton(); + if let Err(ref e) = proton { + error!("Failed to initialize proton : {}", e); + } + proton.unwrap() + }) + .await + .clone() +} + +pub async fn run_game() -> anyhow::Result<()> { + let proton = get_proton().await; + let game_dir = GameConfig::get_config().await.game_dir; + if game_dir.is_none() { + anyhow::bail!("Failed to start game, the game directory was not found"); + } + + GameManager::start_game(&proton, game_dir.unwrap(), None, false).await?; + + Ok(()) +} + +#[derive(Debug)] +pub enum HandleGameProcessMsg { + RunGame, +} + +#[derive(Debug)] +pub struct HandleGameProcess; + +impl Worker for HandleGameProcess { + type Init = (); + + type Input = HandleGameProcessMsg; + + type Output = ui::pages::game::GamePageMsg; + + fn init(_init: Self::Init, _sender: relm4::ComponentSender) -> Self { + Self + } + + fn update(&mut self, message: Self::Input, sender: relm4::ComponentSender) { + match message { + HandleGameProcessMsg::RunGame => { + tokio::runtime::Builder::new_current_thread() + .enable_all() + .build() + .unwrap() + .block_on(async { + sender.output(ui::pages::game::GamePageMsg::SetIsGameRunning(true)); + if let Err(error) = run_game().await { + sender.output(pages::game::GamePageMsg::ShowError(format!( + "Unable to start game : {}", + error + ))); + }; + sender.output(ui::pages::game::GamePageMsg::SetIsGameRunning(false)); + }); + } + } + } +} + +#[derive(Debug)] +pub enum HandleGameInstallationMsg { + StartInstallation(Arc), + StartPatch, + StartUpdate(Arc), +} + +#[derive(Debug)] +pub struct HandleGameInstallation; + +impl Worker for HandleGameInstallation { + type Init = (); + + type Input = HandleGameInstallationMsg; + + type Output = pages::game::GamePageMsg; + + fn init(init: Self::Init, sender: relm4::ComponentSender) -> Self { + Self + } + + fn update(&mut self, message: Self::Input, sender: relm4::ComponentSender) { + match message { + HandleGameInstallationMsg::StartInstallation(progress_bar) => { + tokio::runtime::Builder::new_current_thread() + .enable_all() + .build() + .unwrap() + .block_on(async { + sender.output(pages::game::GamePageMsg::SetIsDownloading(true)); + + let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir { + dir + } else { + GameConfig::get_config_directory().await + }; + + if let Err(error) = GameManager::install_game(game_dir, progress_bar).await + { + sender.output(pages::game::GamePageMsg::ShowError(format!( + "Error while downloading the game : {}", + error + ))); + }; + + sender.output(pages::game::GamePageMsg::SetIsDownloading(false)); + sender.output(pages::game::GamePageMsg::UpdateGameState); + }); + } + HandleGameInstallationMsg::StartPatch => { + tokio::runtime::Builder::new_current_thread() + .enable_all() + .build() + .unwrap() + .block_on(async { + sender.output(pages::game::GamePageMsg::SetIsPatching(true)); + + let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir { + dir + } else { + GameConfig::get_config_directory().await + }; + + if let Err(error) = GameManager::patch_game(game_dir).await { + sender.output(pages::game::GamePageMsg::ShowError(format!( + "Error while patching the game : {}", + error + ))); + }; + + sender.output(pages::game::GamePageMsg::SetIsPatching(false)); + sender.output(pages::game::GamePageMsg::UpdateGameState); + }); + } + HandleGameInstallationMsg::StartUpdate(progress_bar) => { + tokio::runtime::Builder::new_current_thread() + .enable_all() + .build() + .unwrap() + .block_on(async { + sender.output(pages::game::GamePageMsg::SetIsDownloading(true)); + + if let Err(error) = GameManager::update_game().await { + sender.output(pages::game::GamePageMsg::ShowError(format!( + "Error while updating the game : {}", + error + ))); + }; + + let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir { + dir + } else { + GameConfig::get_config_directory().await + }; + + if let Err(error) = GameManager::install_game(game_dir, progress_bar).await + { + sender.output(pages::game::GamePageMsg::ShowError(format!( + "Error while updating the game : {}", + error + ))); + }; + + sender.output(pages::game::GamePageMsg::SetIsDownloading(true)); + sender.output(pages::game::GamePageMsg::UpdateGameState); + }); + } + } + } +} + +#[derive(Debug)] +pub enum HandleComponentInstallationMsg { + StartInstallation( + ( + usize, + usize, + Arc, + ), + ), // proton release and dxvk release +} + +#[derive(Debug)] +pub struct HandleComponentInstallation; + +impl Worker for HandleComponentInstallation { + type Init = (); + + type Input = HandleComponentInstallationMsg; + + type Output = download_components::DownloadComponentsMsg; + + fn init(_init: Self::Init, _sender: relm4::ComponentSender) -> Self { + Self + } + + fn update(&mut self, message: Self::Input, sender: relm4::ComponentSender) { + match message { + HandleComponentInstallationMsg::StartInstallation(( + proton_release, + dxvk_release, + progress_bar, + )) => { + tokio::runtime::Builder::new_current_thread() + .enable_all() + .build() + .unwrap() + .block_on(async { + let _ = sender.output( + download_components::DownloadComponentsMsg::UpdateProgressBarMsg( + String::from("Starting download for proton"), + Some(String::from("Unpacking and initializing proton")), + ), + ); + + let _ = sender.output( + download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling( + download_components::CurrentlyInstalling::Proton, + ), + ); + + let _ = sender.output( + download_components::DownloadComponentsMsg::UpdateDownloadedComponentName( + String::from("proton"), + ), + ); + + let game_dir = if let Some(dir) = GameConfig::get_config().await.game_dir { + dir + } else { + GameConfig::get_config_directory().await + }; + + if let Err(error) = GameManager::install_wine(game_dir.clone(), proton_release, Some(progress_bar.clone())).await { + sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install proton : {}", error))).unwrap(); + return; + } + + let _ = sender + .output(download_components::DownloadComponentsMsg::UpdateProgressBarMsg(String::from("Starting download for DXVK"), Some(String::from("Installing DXVK")))); + + let _ = sender.output(download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling(download_components::CurrentlyInstalling::DXVK)); + + let _ = sender.output(download_components::DownloadComponentsMsg::UpdateDownloadedComponentName(String::from("DXVK"))); + + if let Err(error) = GameManager::install_dxvk(&get_proton().await, game_dir, dxvk_release, Some(progress_bar.clone())).await { + sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install DXVK : {}", error))).unwrap(); + return; + } + + let _ = sender + .output(download_components::DownloadComponentsMsg::UpdateProgressBarMsg(String::from("Downloading and installing fonts"), Some(String::from("Fonts installed")))); + + let _ = sender.output(download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling(download_components::CurrentlyInstalling::Fonts)); + + let _ = sender.output(download_components::DownloadComponentsMsg::UpdateDownloadedComponentName(String::from("fonts"))); + + if let Err(error) = GameManager::install_font(&get_proton().await, Some(progress_bar.clone())).await { + sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install fonts : {}", error))).unwrap(); + return; + } + + let _ = sender + .output(download_components::DownloadComponentsMsg::UpdateProgressBarMsg(String::from("Download and installing denpendecies"), None)); + + let _ = sender.output(download_components::DownloadComponentsMsg::UpdateCurrentlyInstalling(download_components::CurrentlyInstalling::Denpendecies)); + + let _ = sender.output(download_components::DownloadComponentsMsg::UpdateDownloadedComponentName(String::from("denpendecies"))); + + if let Err(error) = GameManager::install_dependencies(&get_proton().await).await { + sender.output(download_components::DownloadComponentsMsg::ShowError(format!("Failed to install dependencies : {}", error))).unwrap(); + return; + } + + debug!("Finished to installing the components!"); + + let _ = sender.output(download_components::DownloadComponentsMsg::Finish); + }); + } + } + } +} diff --git a/babylonia-terminal-gui/src/reporter.rs b/babylonia-terminal-gui/src/reporter.rs new file mode 100644 index 0000000..e69de29 diff --git a/babylonia-terminal-gui/src/ui/mod.rs b/babylonia-terminal-gui/src/ui/mod.rs new file mode 100644 index 0000000..041612c --- /dev/null +++ b/babylonia-terminal-gui/src/ui/mod.rs @@ -0,0 +1,281 @@ +use std::convert::identity; + +use crate::{manager, IS_DEVEL}; +use babylonia_terminal_sdk::game_state::GameState; + +use log::debug; +use pages::game::GamePageMsg; +use relm4::{ + self, + component::AsyncConnector, + gtk::{self, prelude::*, Widget}, + loading_widgets::LoadingWidgets, + once_cell::sync::OnceCell, + prelude::*, + *, +}; + +use adw::prelude::*; +use libadwaita as adw; + +use crate::APP_RESOURCE_PATH; + +pub mod pages; + +pub static mut MAIN_WINDOW: Option = None; + +pub fn run(app: RelmApp) { + app.run_async::(None); +} + +#[derive(Debug)] +pub enum MainWindowMsg { + ToggleMenuVisibility, + SelectPage(Pages), + UpdateGameState, +} + +struct MainWindow { + game_state: GameState, + setup_page: AsyncController, + game_page: AsyncController, + settings_page: AsyncConnector, + about_page: AsyncConnector, + current_page: Pages, + is_menu_visible: bool, +} + +impl MainWindow { + fn new(game_state: GameState, sender: &relm4::AsyncComponentSender) -> Self { + let setup_page = pages::steps::SetupPage::builder() + .launch(game_state.clone()) + .forward(sender.input_sender(), identity); + + let game_page = pages::game::GamePage::builder() + .launch(game_state.clone()) + .forward(sender.input_sender(), identity); + + let about_page = pages::about::AboutPage::builder().launch(()); + + let settings_page = pages::settings::SettingsPage::builder().launch(()); + + MainWindow { + game_state, + setup_page, + game_page, + settings_page, + about_page, + current_page: Pages::GamePage, + is_menu_visible: false, + } + } +} + +#[derive(Debug, PartialEq, Eq)] +enum Pages { + GamePage, + SettingsPage, + AboutPage, +} + +#[relm4::component(async)] +impl SimpleAsyncComponent for MainWindow { + type Input = MainWindowMsg; + + type Output = (); + + type Init = Option; + + view! { + #[root] + main_window = adw::ApplicationWindow { + set_default_size: (700, 560), + + add_css_class?: IS_DEVEL.then_some("devel"), + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + + adw::OverlaySplitView { + #[watch] + set_show_sidebar: model.is_menu_visible, + set_collapsed: true, + + #[wrap(Some)] + set_content = >k::Box { + set_orientation: gtk::Orientation::Vertical, + + adw::HeaderBar { + pack_start = >k::Button { + set_icon_name: "open-menu-symbolic", + + #[watch] + set_visible: model.game_state.is_environment_ready(), + + connect_clicked => MainWindowMsg::ToggleMenuVisibility, + }, + }, + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + set_vexpand: true, + set_margin_horizontal: 50, + set_valign: gtk::Align::Center, + + #[watch] + set_visible: model.game_state.is_environment_ready(), + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + set_vexpand: true, + + #[watch] + set_visible: model.current_page == Pages::GamePage, + + model.game_page.widget(), + }, + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + set_vexpand: true, + + #[watch] + set_visible: model.current_page == Pages::SettingsPage, + + model.settings_page.widget(), + }, + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + set_vexpand: true, + + #[watch] + set_visible: model.current_page == Pages::AboutPage, + + model.about_page.widget(), + }, + }, + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + + #[watch] + set_visible: !model.game_state.is_environment_ready(), + + model.setup_page.widget(), + } + }, + + #[wrap(Some)] + set_sidebar = >k::Box { + set_orientation: gtk::Orientation::Vertical, + set_width_request: 250, + set_margin_all: 10, + + gtk::Picture { + set_resource: Some(&format!("{APP_RESOURCE_PATH}/icons/hicolor/scalable/apps/icon.png")), + set_hexpand: true, + set_margin_horizontal: 30, + set_margin_top: 30, + set_margin_bottom: 10, + }, + + gtk::Label { + set_label: "Babylonia Terminal", + set_margin_top: 12, + add_css_class: "title-1", + set_margin_horizontal: 30, + set_margin_bottom: 10, + }, + + gtk::Button { + set_margin_vertical: 5, + set_label: "Game", + + connect_clicked => MainWindowMsg::SelectPage(Pages::GamePage), + }, + + gtk::Button { + set_margin_vertical: 5, + set_label: "Settings", + + connect_clicked => MainWindowMsg::SelectPage(Pages::SettingsPage), + }, + + gtk::Button { + set_margin_vertical: 5, + set_label: "About", + + connect_clicked => MainWindowMsg::SelectPage(Pages::AboutPage), + }, + }, + }, + } + } + } + + async fn init( + game_state: Self::Init, + root: Self::Root, + sender: relm4::AsyncComponentSender, + ) -> AsyncComponentParts { + let model; + if game_state.is_none() { + model = MainWindow::new( + babylonia_terminal_sdk::game_state::GameState::get_current_state() + .await + .unwrap(), + &sender, + ); + } else { + model = MainWindow::new(game_state.unwrap(), &sender); + } + + let widgets = view_output!(); + + unsafe { + MAIN_WINDOW = Some(widgets.main_window.clone()); + } + + debug!("current GameState : {:?}", model.game_state); + + AsyncComponentParts { model, widgets } + } + + fn init_loading_widgets(root: Self::Root) -> Option { + view! { + #[local] + root { + set_title: Some("Babylonia Terminal"), + set_default_width: 700, + set_default_height: 300, + + #[name(spinner)] + gtk::Spinner { + start: (), + set_halign: gtk::Align::Center, + } + } + } + + Some(LoadingWidgets::new(root, spinner)) + } + + async fn update(&mut self, message: Self::Input, _sender: relm4::AsyncComponentSender) { + match message { + MainWindowMsg::ToggleMenuVisibility => self.is_menu_visible = !self.is_menu_visible, + MainWindowMsg::SelectPage(page) => { + self.current_page = page; + self.is_menu_visible = false; + } + MainWindowMsg::UpdateGameState => { + self.game_state = GameState::get_current_state().await.unwrap(); + self.game_page.sender().send(GamePageMsg::UpdateGameState); + debug!( + "is_environment_ready : {}", + self.game_state.is_environment_ready() + ); + } + } + } +} diff --git a/babylonia-terminal-gui/src/ui/pages/about.rs b/babylonia-terminal-gui/src/ui/pages/about.rs new file mode 100644 index 0000000..f52a1ef --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/about.rs @@ -0,0 +1,736 @@ +use libadwaita::prelude::{PreferencesPageExt, PreferencesRowExt}; +use relm4::{ + gtk::prelude::{OrientableExt, WidgetExt}, + prelude::{adw, gtk, AsyncComponentParts, SimpleAsyncComponent}, + RelmWidgetExt, +}; + +use crate::APP_RESOURCE_PATH; + +pub struct AboutPage; + +#[relm4::component(pub, async)] +impl SimpleAsyncComponent for AboutPage { + type Input = (); + + type Output = (); + + type Init = (); + + view! { + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + + adw::PreferencesPage { + add = &adw::PreferencesGroup { + gtk::Label { + set_label: "Babylonia Terminal", + set_margin_top: 24, + add_css_class: "title-1", + }, + + gtk::Label { + set_label: "Made by ALEZ-DEV and the anime game community on Github", + set_margin_top: 24, + add_css_class: "title-3", + }, + + gtk::Label { + set_label: "This software was made under the GPL-3.0 license", + set_margin_vertical: 24, + add_css_class: "title-4", + }, + + gtk::Label { + set_justify: gtk::Justification::Fill, + set_label: r#"Copyright (C) 2007 Free Software Foundation, Inc. +Everyone is permitted to copy and distribute verbatim copies +of this license document, but changing it is not allowed. + + Preamble + +The GNU General Public License is a free, copyleft license for +software and other kinds of works. + +The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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Limitation of Liability. + +IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + +17. Interpretation of Sections 15 and 16. + +If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + +If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + +To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + +If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + +You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + +The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +."#, + + set_margin_top: 24, + set_css_classes: &["body", "monospace"], + }, + }, + }, + } + } + + async fn init( + _: Self::Init, + root: Self::Root, + sender: relm4::AsyncComponentSender, + ) -> relm4::prelude::AsyncComponentParts { + let model = AboutPage {}; + let widgets = view_output!(); + + AsyncComponentParts { model, widgets } + } +} diff --git a/babylonia-terminal-gui/src/ui/pages/game.rs b/babylonia-terminal-gui/src/ui/pages/game.rs new file mode 100644 index 0000000..48743f0 --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/game.rs @@ -0,0 +1,339 @@ +use std::{convert::identity, fmt::format}; + +use arboard::Clipboard; +use babylonia_terminal_sdk::game_state::GameState; +use libadwaita::prelude::{MessageDialogExt, PreferencesPageExt}; +use log::error; +use relm4::{ + adw, + gtk::{ + self, + prelude::{ButtonExt, GtkWindowExt, OrientableExt, WidgetExt}, + }, + prelude::{AsyncComponentParts, SimpleAsyncComponent}, + Component, RelmWidgetExt, WorkerController, +}; + +use crate::{ + manager, + ui::{MainWindowMsg, MAIN_WINDOW}, + APP_RESOURCE_PATH, +}; + +#[derive(Debug)] +pub struct GamePage { + game_state: GameState, + game_handler: WorkerController, + installation_handler: WorkerController, + is_game_running: bool, + is_downloading: bool, + is_patching: bool, + progress_bar_reporter: std::sync::Arc, + progress_bar_message: String, + fraction: f64, +} + +#[derive(Debug)] +pub enum GamePageMsg { + SetIsGameRunning(bool), + SetIsDownloading(bool), + SetIsPatching(bool), + UpdateGameState, + UpdateProgressBar(u64, u64), + ShowError(String), +} + +#[relm4::component(pub, async)] +impl SimpleAsyncComponent for GamePage { + type Input = GamePageMsg; + + type Output = MainWindowMsg; + + type Init = GameState; + + view! { + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + + adw::PreferencesPage { + add = &adw::PreferencesGroup { + gtk::Picture { + set_resource: Some(&format!("{APP_RESOURCE_PATH}/icons/hicolor/scalable/apps/icon.png")), + set_vexpand: true, + set_width_request: 350, + }, + + gtk::Label { + set_label: "Babylonia Terminal", + set_margin_top: 24, + add_css_class: "title-1", + }, + }, + + add = &adw::PreferencesGroup { + set_margin_vertical: 48, + + gtk::Button { + set_css_classes: &["suggested-action", "pill"], + + set_label: "Install", + set_hexpand: false, + set_width_request: 200, + + #[watch] + set_visible: model.game_state == GameState::GameNotInstalled, + + #[watch] + set_sensitive: !model.is_downloading, + connect_clicked[sender = model.installation_handler.sender().clone(), progress_bar = model.progress_bar_reporter.clone()] => move |_| { + sender.send(manager::HandleGameInstallationMsg::StartInstallation(progress_bar.clone())).unwrap(); + }, + }, + + gtk::Button { + set_css_classes: &["suggested-action", "pill"], + + set_label: "Apply patch", + set_hexpand: false, + set_width_request: 200, + + #[watch] + set_visible: model.game_state == GameState::GameNotPatched, + + #[watch] + set_sensitive: !model.is_patching, + connect_clicked[sender = model.installation_handler.sender().clone()] => move |_| { + sender.send(manager::HandleGameInstallationMsg::StartPatch).unwrap(); + }, + }, + + gtk::Button { + set_css_classes: &["suggested-action", "pill"], + + set_label: "Start game", + set_hexpand: false, + set_width_request: 200, + + #[watch] + set_visible: model.game_state == GameState::GameInstalled, + + #[watch] + set_sensitive: !model.is_game_running, + connect_clicked[sender = model.game_handler.sender().clone()] => move |_| { + sender.send(manager::HandleGameProcessMsg::RunGame).unwrap(); + }, + }, + + gtk::Button { + set_css_classes: &["suggested-action", "pill"], + + set_label: "Update", + set_hexpand: false, + set_width_request: 200, + + #[watch] + set_visible: model.game_state == GameState::GameNeedUpdate, + + #[watch] + set_sensitive: !model.is_downloading, + connect_clicked[sender = model.installation_handler.sender().clone(), progress_bar = model.progress_bar_reporter.clone()] => move |_| { + sender.send(manager::HandleGameInstallationMsg::StartUpdate(progress_bar.clone())).unwrap(); + }, + }, + }, + }, + + gtk::ProgressBar { + #[watch] + set_fraction: model.fraction, + + #[watch] + set_visible: (model.game_state == GameState::GameNotInstalled || model.game_state == GameState::GameNeedUpdate) && model.is_downloading && model.fraction != 0.0, + + #[watch] + set_text: Some(&model.progress_bar_message), + set_show_text: true, + }, + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + + #[watch] + set_visible: (model.game_state == GameState::GameNotInstalled || model.game_state == GameState::GameNeedUpdate) && model.is_downloading && model.fraction == 0.0, + + gtk::Box { + set_orientation: gtk::Orientation::Horizontal, + set_halign: gtk::Align::Center, + set_margin_bottom: 24, + + gtk::Label { + set_label: "Checking game files", + + add_css_class: "title-2", + }, + + gtk::Spinner { + set_spinning: true, + set_margin_start: 24, + } + }, + + gtk::Label { + set_label: "This can take some time, please wait...", + + add_css_class: "title-4", + }, + }, + + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + + #[watch] + set_visible: model.game_state == GameState::GameNotPatched && model.is_patching, + + gtk::Box { + set_orientation: gtk::Orientation::Horizontal, + set_halign: gtk::Align::Center, + + gtk::Label { + set_label: "Patching game", + + add_css_class: "title-2", + }, + + gtk::Spinner { + set_spinning: true, + } + }, + + gtk::Label { + set_label: "This can take some time, please wait...", + + add_css_class: "title-4", + }, + } + } + } + + async fn init( + game_state: Self::Init, + root: Self::Root, + sender: relm4::AsyncComponentSender, + ) -> relm4::prelude::AsyncComponentParts { + let model = GamePage { + progress_bar_reporter: ProgressBarGameInstallationReporter::create(sender.clone()), + game_state, + game_handler: manager::HandleGameProcess::builder() + .detach_worker(()) + .forward(sender.input_sender(), identity), + installation_handler: manager::HandleGameInstallation::builder() + .detach_worker(()) + .forward(sender.input_sender(), identity), + is_game_running: false, + is_downloading: false, + is_patching: false, + fraction: 0.0, + progress_bar_message: String::new(), + }; + + let widgets = view_output!(); + + AsyncComponentParts { model, widgets } + } + + async fn update(&mut self, message: Self::Input, _: relm4::AsyncComponentSender) -> () { + match message { + GamePageMsg::SetIsGameRunning(value) => self.is_game_running = value, + GamePageMsg::SetIsDownloading(value) => self.is_downloading = value, + GamePageMsg::SetIsPatching(value) => self.is_patching = value, + GamePageMsg::UpdateGameState => { + self.game_state = GameState::get_current_state().await.unwrap() + } //TODO: remove unwrap() + GamePageMsg::UpdateProgressBar(current, max_progress) => { + self.fraction = if current == 0 { + 0.0 + } else { + current as f64 / max_progress as f64 + }; + + //1024^3 = 1073741824 + let current_gb = current as f64 / 1073741824 as f64; + let max_gb = max_progress as f64 / 1073741824 as f64; + + self.progress_bar_message = format!( + "Downloading : {:.2}% ({:.2} / {:.2}GiB)", + self.fraction * 100 as f64, + current_gb, + max_gb, + ); + } + GamePageMsg::ShowError(message) => { + let dialog = unsafe { + adw::MessageDialog::new( + MAIN_WINDOW.as_ref(), + Some("Something went wrong"), + Some(&message), + ) + }; + + dialog.add_response("close", "Close"); + dialog.add_response("copy", "Copy"); + + dialog.set_response_appearance("copy", adw::ResponseAppearance::Suggested); + + dialog.connect_response(Some("copy"), move |_, _| { + if let Err(err) = Clipboard::new().unwrap().set_text(&message.clone()) { + error!("Failed to copy the error to the clipboard : {}", err); + } + }); + + dialog.present(); + } + } + } +} + +#[derive(Debug)] +struct ProgressBarGameInstallationReporterPrivate { + max_progress: Option, +} + +#[derive(Debug)] +pub struct ProgressBarGameInstallationReporter { + private: std::sync::Mutex>, + sender: relm4::AsyncComponentSender, +} + +impl ProgressBarGameInstallationReporter { + fn create(page: relm4::AsyncComponentSender) -> std::sync::Arc { + std::sync::Arc::new(Self { + private: std::sync::Mutex::new(None), + sender: page, + }) + } +} + +impl downloader::progress::Reporter for ProgressBarGameInstallationReporter { + fn setup(&self, max_progress: Option, message: &str) { + let private = ProgressBarGameInstallationReporterPrivate { max_progress }; + + let mut guard = self.private.lock().unwrap(); + *guard = Some(private); + } + + fn progress(&self, current: u64) { + if let Some(p) = self.private.lock().unwrap().as_mut() { + self.sender.input(GamePageMsg::UpdateProgressBar( + current, + p.max_progress.unwrap(), + )); + } + } + + fn set_message(&self, _: &str) {} + + fn done(&self) { + let mut guard = self.private.lock().unwrap(); + *guard = None; + } +} diff --git a/babylonia-terminal-gui/src/ui/pages/mod.rs b/babylonia-terminal-gui/src/ui/pages/mod.rs new file mode 100644 index 0000000..0e04382 --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/mod.rs @@ -0,0 +1,4 @@ +pub mod about; +pub mod game; +pub mod settings; +pub mod steps; diff --git a/babylonia-terminal-gui/src/ui/pages/settings.rs b/babylonia-terminal-gui/src/ui/pages/settings.rs new file mode 100644 index 0000000..46a8405 --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/settings.rs @@ -0,0 +1,122 @@ +use arboard::Clipboard; +use babylonia_terminal_sdk::game_config::GameConfig; +use log::error; +use relm4::{ + gtk::{ + prelude::{EditableExt, GtkWindowExt, OrientableExt, WidgetExt}, + InputHints, + }, + prelude::{gtk, AsyncComponentParts, SimpleAsyncComponent}, +}; + +use libadwaita::{ + self as adw, + prelude::{ + EntryRowExt, MessageDialogExt, PreferencesGroupExt, PreferencesPageExt, PreferencesRowExt, + }, +}; + +use crate::ui::MAIN_WINDOW; + +#[derive(Debug)] +pub enum SettingsPageMsg { + UpdateLaunchOption(Option), + ShowError(String), +} + +pub struct SettingsPage { + launch_option: String, +} + +#[relm4::component(pub, async)] +impl SimpleAsyncComponent for SettingsPage { + type Input = SettingsPageMsg; + + type Output = (); + + type Init = (); + + view! { + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + + adw::PreferencesPage { + set_title: "General settings", + + add = &adw::PreferencesGroup { + set_width_request: 500, + set_title: "Launch option", + set_description: Some("Pass launch options to tinker the behavior of the game"), + + adw::EntryRow { + set_title: "%command%", + set_text: &model.launch_option, + + connect_changed[sender] => move |entry| { + let command = entry.text().trim().to_string(); + if command.is_empty() { + sender.input(SettingsPageMsg::UpdateLaunchOption(None)) + } else { + sender.input(SettingsPageMsg::UpdateLaunchOption(Some(command))) + } + } + } + } + } + } + } + + async fn init( + _: Self::Init, + root: Self::Root, + sender: relm4::AsyncComponentSender, + ) -> relm4::prelude::AsyncComponentParts { + let launch_option = match GameConfig::get_launch_options().await { + Err(e) => String::new(), + Ok(v) => match v { + None => String::new(), + Some(launch) => launch, + }, + }; + + let model = SettingsPage { launch_option }; + let widgets = view_output!(); + + AsyncComponentParts { model, widgets } + } + + async fn update(&mut self, message: Self::Input, sender: relm4::AsyncComponentSender) { + match message { + SettingsPageMsg::UpdateLaunchOption(new_launch_option) => { + if let Err(e) = GameConfig::set_launch_options(new_launch_option).await { + sender.input(SettingsPageMsg::ShowError(format!( + "Something went wrong when updated the launch options : {}", + e + ))); + } + } + SettingsPageMsg::ShowError(message) => { + let dialog = unsafe { + adw::MessageDialog::new( + MAIN_WINDOW.as_ref(), + Some("Something went wrong"), + Some(&message), + ) + }; + + dialog.add_response("close", "Close"); + dialog.add_response("copy", "Copy"); + + dialog.set_response_appearance("copy", adw::ResponseAppearance::Suggested); + + dialog.connect_response(Some("copy"), move |_, _| { + if let Err(err) = Clipboard::new().unwrap().set_text(&message.clone()) { + error!("Failed to copy the error to the clipboard : {}", err); + } + }); + + dialog.present(); + } + } + } +} diff --git a/babylonia-terminal-gui/src/ui/pages/steps/choose_game_directory.rs b/babylonia-terminal-gui/src/ui/pages/steps/choose_game_directory.rs new file mode 100644 index 0000000..cdaf695 --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/steps/choose_game_directory.rs @@ -0,0 +1,123 @@ +use std::{path::PathBuf, str::FromStr}; + +use babylonia_terminal_sdk::{game_config::GameConfig, game_manager::GameManager}; +use log::info; +use relm4::{ + gtk, + prelude::{AsyncComponentParts, SimpleAsyncComponent}, + view, RelmWidgetExt, +}; + +use libadwaita::{self as adw, prelude::*}; + +use super::SetupPageMsg; + +#[derive(Debug)] +pub enum ChooseGameDirectoryMsg { + ChoosePath, + Next, +} + +pub struct ChooseGameDirectoryPage { + path: PathBuf, +} + +#[relm4::component(async, pub)] +impl SimpleAsyncComponent for ChooseGameDirectoryPage { + type Input = ChooseGameDirectoryMsg; + + type Output = SetupPageMsg; + + type Init = (); + + view! { + #[root] + gtk::Box { + adw::PreferencesPage { + set_hexpand: true, + + add = &adw::PreferencesGroup { + set_valign: gtk::Align::Center, + set_vexpand: true, + + gtk::Label { + set_label: "Game directory", + add_css_class: "title-1" + }, + }, + + add = &adw::PreferencesGroup { + set_width_request: 500, + set_valign: gtk::Align::Center, + set_vexpand: true, + + adw::ActionRow { + set_title: "Game directory", + set_icon_name: Some("folder-symbolic"), + set_activatable: true, + + #[watch] + set_subtitle: model.path.to_str().unwrap(), + + connect_activated => ChooseGameDirectoryMsg::ChoosePath, + }, + }, + + add = &adw::PreferencesGroup { + set_margin_vertical: 48, + + gtk::Button { + set_css_classes: &["suggested-action", "pill"], + + set_label: "Next", + set_hexpand: false, + set_width_request: 200, + + connect_clicked => ChooseGameDirectoryMsg::Next, + }, + }, + }, + } + } + + async fn init( + init: Self::Init, + root: Self::Root, + sender: relm4::AsyncComponentSender, + ) -> relm4::prelude::AsyncComponentParts { + let path = if let Some(dir) = GameConfig::get_config().await.game_dir { + dir + } else { + GameConfig::get_config_directory().await + }; + + let model = ChooseGameDirectoryPage { path }; + + let widgets = view_output!(); + + AsyncComponentParts { widgets, model } + } + + async fn update(&mut self, message: Self::Input, sender: relm4::AsyncComponentSender) { + match message { + ChooseGameDirectoryMsg::ChoosePath => { + info!("choose path"); + let result = rfd::AsyncFileDialog::new() + .set_directory(self.path.clone()) + .pick_folder() + .await; + + if let Some(result) = result { + self.path = result.path().to_path_buf(); + } + + GameConfig::set_game_dir(Some(self.path.clone())) + .await + .unwrap(); // TODO: remove unwrap + } + ChooseGameDirectoryMsg::Next => { + let _ = sender.output(SetupPageMsg::GoToDownloadComponentPage); + } + } + } +} diff --git a/babylonia-terminal-gui/src/ui/pages/steps/download_components.rs b/babylonia-terminal-gui/src/ui/pages/steps/download_components.rs new file mode 100644 index 0000000..2adc9c3 --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/steps/download_components.rs @@ -0,0 +1,465 @@ +use std::{convert::identity, usize}; + +use arboard::Clipboard; +use babylonia_terminal_sdk::{ + components::{ + dxvk_component::{self, DXVKComponent}, + proton_component::{self, ProtonComponent}, + }, + game_config::GameConfig, + game_state::GameState, + utils::{ + github_requester::{GithubRelease, GithubRequester}, + kuro_prod_api::CurrentGameInfo, + }, +}; +use log::{debug, error, info}; +use relm4::{ + self, + gtk::{self, prelude::*}, + prelude::*, + *, +}; + +use adw::prelude::*; +use libadwaita as adw; + +use crate::{manager, ui::MAIN_WINDOW}; + +use super::SetupPageMsg; + +#[derive(Debug)] +pub enum DownloadComponentsMsg { + UpdateProgressBar((u64, u64)), // current and max_progress + UpdateProgressBarMsg(String, Option), // current msg and when done msg + ShowDoneMsg, + UpdateDownloadedComponentName(String), + UpdateCurrentlyInstalling(CurrentlyInstalling), + ShowError(String), // error message + Finish, + Quit, +} + +#[derive(Debug, PartialEq, Eq)] +pub enum CurrentlyInstalling { + None, + Proton, + DXVK, + Fonts, + Denpendecies, +} + +#[derive(Debug)] +pub struct DownloadComponentsPage { + // widgets + proton_combo: adw::ComboRow, + dxvk_combo: adw::ComboRow, + //error_dialog: Controller, + + // values + proton_versions: Vec, + dxvk_versions: Vec, + selected_proton_version: Option, + selected_dxvk_version: Option, + game_config: GameConfig, + + //progress_bar + progress_bar_reporter: std::sync::Arc, + progress_bar_message: String, + fraction: f64, + show_progress_bar: bool, + + // download part + installation_handler: WorkerController, + downloaded_component_name: String, + currently_installing: CurrentlyInstalling, + msg_when_done: Option, +} + +#[relm4::component(async, pub)] +impl SimpleAsyncComponent for DownloadComponentsPage { + type Input = DownloadComponentsMsg; + + type Output = SetupPageMsg; + + type Init = (); + + view! { + #[root] + gtk::Box { + adw::PreferencesPage { + set_hexpand: true, + #[watch] + set_visible: model.currently_installing == CurrentlyInstalling::None, + + add = &adw::PreferencesGroup { + set_valign: gtk::Align::Center, + set_vexpand: true, + + gtk::Label { + set_label: "Install components", + add_css_class: "title-1" + }, + }, + + add = &adw::PreferencesGroup { + set_width_request: 500, + set_valign: gtk::Align::Center, + set_vexpand: true, + + #[local_ref] + proton_combo -> adw::ComboRow { + set_title: "proton version", + + set_model: Some(>k::StringList::new(model + .proton_versions + .iter() + .map(|r| r.tag_name.as_str()) + .collect::>() + .as_slice())), + }, + + #[local_ref] + dxvk_combo -> adw::ComboRow { + set_title: "dxvk version", + + set_model: Some(>k::StringList::new(model + .dxvk_versions + .iter() + .map(|r| r.tag_name.as_str()) + .collect::>() + .as_slice())), + }, + }, + + add = &adw::PreferencesGroup { + set_margin_vertical: 48, + + gtk::Button { + set_css_classes: &["suggested-action", "pill"], + + set_label: "Next", + set_hexpand: false, + set_width_request: 200, + + connect_clicked => DownloadComponentsMsg::UpdateCurrentlyInstalling(CurrentlyInstalling::Proton), + }, + }, + }, + + adw::PreferencesPage { + set_hexpand: true, + #[watch] + set_visible: model.currently_installing != CurrentlyInstalling::None, + + add = &adw::PreferencesGroup { + set_width_request: 500, + set_valign: gtk::Align::Center, + set_vexpand: true, + + gtk::Label { + set_label: "Downloading and installing components", + add_css_class: "title-1" + }, + }, + + add = &adw::PreferencesGroup { + set_valign: gtk::Align::Center, + set_vexpand: true, + + adw::ActionRow { + set_title: "Proton", + #[watch] + set_subtitle: match &model.selected_proton_version { + Some(release) => &release.tag_name, + None => "WTF??!! there's no proton version found ????", + }, + + #[watch] + set_icon_name: if model.currently_installing != CurrentlyInstalling::Proton && model.game_config.is_wine_installed { Some("emblem-ok-symbolic") } else { None }, + + add_prefix = >k::Spinner { + set_spinning: true, + + #[watch] + set_visible: model.currently_installing == CurrentlyInstalling::Proton, + } + }, + + adw::ActionRow { + set_title: "DXVK", + #[watch] + set_subtitle: match &model.selected_dxvk_version { + Some(release) => &release.tag_name, + None => "WTF??!! there's no proton version found ????", + }, + + #[watch] + set_icon_name: if model.currently_installing != CurrentlyInstalling::DXVK && model.game_config.is_dxvk_installed { Some("emblem-ok-symbolic") } else { None }, + + add_prefix = >k::Spinner { + set_spinning: true, + + #[watch] + set_visible: model.currently_installing == CurrentlyInstalling::DXVK, + } + }, + + adw::ActionRow { + #[watch] + set_title: "Fonts", + set_subtitle: "Arial", + + #[watch] + set_icon_name: if model.currently_installing != CurrentlyInstalling::Fonts && model.game_config.is_font_installed { Some("emblem-ok-symbolic") } else { None }, + + add_prefix = >k::Spinner { + set_spinning: true, + + #[watch] + set_visible: model.currently_installing == CurrentlyInstalling::Fonts, + } + }, + + adw::ActionRow { + #[watch] + set_title: "Denpendecies", + set_subtitle: "vcrun2022", + + #[watch] + set_icon_name: if model.currently_installing != CurrentlyInstalling::Denpendecies && model.game_config.is_dependecies_installed { Some("emblem-ok-symbolic") } else { None }, + + add_prefix = >k::Spinner { + set_spinning: true, + + #[watch] + set_visible: model.currently_installing == CurrentlyInstalling::Denpendecies, + } + } + }, + + add = &adw::PreferencesGroup { + set_valign: gtk::Align::Center, + set_vexpand: true, + + gtk::ProgressBar { + #[watch] + set_fraction: model.fraction, + + #[watch] + set_visible: model.currently_installing != CurrentlyInstalling::Fonts && model.currently_installing != CurrentlyInstalling::Denpendecies, + + #[watch] + set_text: Some(&model.progress_bar_message), + set_show_text: true, + }, + + gtk::Box { + set_halign: gtk::Align::Center, + set_orientation: gtk::Orientation::Horizontal, + + gtk::Label { + #[watch] + set_visible: model.currently_installing == CurrentlyInstalling::Fonts || model.currently_installing == CurrentlyInstalling::Denpendecies, + + #[watch] + set_label: &model.progress_bar_message, + add_css_class: "title-3", + }, + + gtk::Spinner { + set_spinning: true, + set_margin_start: 24, + + #[watch] + set_visible: model.currently_installing == CurrentlyInstalling::Fonts || model.currently_installing == CurrentlyInstalling::Denpendecies, + } + } + } + }, + } + } + + async fn init( + _: Self::Init, + root: Self::Root, + sender: AsyncComponentSender, + ) -> AsyncComponentParts { + let proton_releases = ProtonComponent::get_github_releases( + proton_component::PROTON_DEV, + proton_component::PROTON_REPO, + ) + .await + .unwrap(); //TODO: remove unwrap() + + let dxvk_releases = + DXVKComponent::get_github_releases(dxvk_component::DXVK_DEV, dxvk_component::DXVK_REPO) + .await + .unwrap(); //TODO: remove unwrap() + + let model = DownloadComponentsPage { + proton_combo: adw::ComboRow::new(), + dxvk_combo: adw::ComboRow::new(), + + proton_versions: proton_releases, + dxvk_versions: dxvk_releases, + selected_proton_version: None, + selected_dxvk_version: None, + game_config: GameConfig::get_config().await, + + progress_bar_reporter: DownloadComponentProgressBarReporter::create(sender.clone()), + progress_bar_message: String::new(), + fraction: 0.0, + show_progress_bar: false, + + installation_handler: manager::HandleComponentInstallation::builder() + .detach_worker(()) + .forward(sender.input_sender(), identity), + downloaded_component_name: String::new(), + currently_installing: CurrentlyInstalling::None, + msg_when_done: None, + }; + + let proton_combo = &model.proton_combo; + let dxvk_combo = &model.dxvk_combo; + + let widgets = view_output!(); + + AsyncComponentParts { widgets, model } + } + + async fn update(&mut self, message: Self::Input, sender: AsyncComponentSender) -> () { + match message { + DownloadComponentsMsg::UpdateDownloadedComponentName(name) => { + self.downloaded_component_name = name; + } + DownloadComponentsMsg::UpdateProgressBar((current, max_progress)) => { + if self.currently_installing != CurrentlyInstalling::Fonts + && self.currently_installing != CurrentlyInstalling::Denpendecies + { + self.fraction = if current == 0 { + 0.0 + } else { + current as f64 / max_progress as f64 + }; + + self.progress_bar_message = format!( + "Downloading {} : {:.2}%", + self.downloaded_component_name, + self.fraction * 100.0 + ); + } else { + self.progress_bar_message = + format!("Downloading {}", self.downloaded_component_name); + } + } + DownloadComponentsMsg::UpdateProgressBarMsg(message, message_when_done) => { + self.progress_bar_message = message; + self.msg_when_done = message_when_done; + } + DownloadComponentsMsg::ShowDoneMsg => { + if let Some(msg) = self.msg_when_done.clone() { + self.progress_bar_message = msg; + } + } + DownloadComponentsMsg::UpdateCurrentlyInstalling(currently_installing) => { + self.game_config = GameConfig::get_config().await; + + self.currently_installing = currently_installing; + } + DownloadComponentsMsg::ShowError(message) => { + let dialog = unsafe { + adw::MessageDialog::new( + MAIN_WINDOW.as_ref(), + Some("Error while downloading components"), + Some(&message), + ) + }; + + dialog.add_response("close", "Close"); + dialog.add_response("copy", "Copy"); + + dialog.set_response_appearance("copy", adw::ResponseAppearance::Suggested); + + dialog.connect_response(Some("copy"), move |_, _| { + if let Err(err) = Clipboard::new().unwrap().set_text(&message.clone()) { + error!("Failed to copy the error to the clipboard : {}", err); + } + }); + + dialog.present(); + } + DownloadComponentsMsg::Finish => { + let _ = sender.output(SetupPageMsg::Finish); + } + DownloadComponentsMsg::Quit => relm4::main_application().quit(), + } + + if self.selected_proton_version.is_none() + && self.selected_dxvk_version.is_none() + && self.currently_installing != CurrentlyInstalling::None + { + let proton_index = self.proton_combo.selected() as usize; + let dxvk_index = self.dxvk_combo.selected() as usize; + + let proton_release = self.proton_versions[proton_index].clone(); + let dxvk_release = self.dxvk_versions[dxvk_index].clone(); + + self.selected_proton_version = Some(proton_release); + self.selected_dxvk_version = Some(dxvk_release); + let _ = self.installation_handler.sender().send( + manager::HandleComponentInstallationMsg::StartInstallation(( + proton_index, + dxvk_index, + self.progress_bar_reporter.clone(), + )), + ); + } + } +} + +#[derive(Debug)] +struct ProgressBarReporterPrivate { + max_progress: Option, +} + +#[derive(Debug)] +pub struct DownloadComponentProgressBarReporter { + private: std::sync::Mutex>, + sender: relm4::AsyncComponentSender, +} + +impl DownloadComponentProgressBarReporter { + fn create(page: relm4::AsyncComponentSender) -> std::sync::Arc { + std::sync::Arc::new(Self { + private: std::sync::Mutex::new(None), + sender: page, + }) + } +} + +impl downloader::progress::Reporter for DownloadComponentProgressBarReporter { + fn setup(&self, max_progress: Option, message: &str) { + let private = ProgressBarReporterPrivate { max_progress }; + + let mut guard = self.private.lock().unwrap(); + *guard = Some(private); + } + + fn progress(&self, current: u64) { + if let Some(p) = self.private.lock().unwrap().as_mut() { + self.sender.input(DownloadComponentsMsg::UpdateProgressBar(( + current, + p.max_progress.unwrap(), + ))); + } + } + + fn set_message(&self, message: &str) {} + + fn done(&self) { + self.sender.input(DownloadComponentsMsg::ShowDoneMsg); + let mut guard = self.private.lock().unwrap(); + *guard = None; + } +} diff --git a/babylonia-terminal-gui/src/ui/pages/steps/mod.rs b/babylonia-terminal-gui/src/ui/pages/steps/mod.rs new file mode 100644 index 0000000..6f2dad2 --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/steps/mod.rs @@ -0,0 +1,119 @@ +use std::convert::identity; + +use babylonia_terminal_sdk::{game_config::GameConfig, game_state::GameState}; +use choose_game_directory::ChooseGameDirectoryPage; +use download_components::DownloadComponentsPage; +use libadwaita::prelude::{OrientableExt, WidgetExt}; +use relm4::{ + prelude::{ + adw, gtk, AsyncComponent, AsyncComponentController, AsyncComponentParts, AsyncController, + SimpleAsyncComponent, + }, + AsyncComponentSender, Component, ComponentController, Controller, +}; +use welcome::WelcomePage; + +use crate::ui::MainWindowMsg; + +mod choose_game_directory; +pub mod download_components; +mod welcome; + +#[derive(Debug)] +pub enum SetupPageMsg { + GoToChooseGameDirectoryPage, + GoToDownloadComponentPage, + Finish, +} + +pub struct SetupPage { + game_state: GameState, + welcome_page: Controller, + choose_game_directory_page: AsyncController, + download_components_page: AsyncController, + + carousel: adw::Carousel, +} + +#[relm4::component(async, pub)] +impl SimpleAsyncComponent for SetupPage { + type Input = SetupPageMsg; + + type Output = MainWindowMsg; + + type Init = GameState; + + view! { + #[root] + gtk::Box { + set_orientation: gtk::Orientation::Vertical, + set_hexpand: true, + set_vexpand: true, + + #[local_ref] + carousel -> adw::Carousel { + set_allow_mouse_drag: false, + set_allow_long_swipes: false, + set_allow_scroll_wheel: false, + + append = model.welcome_page.widget(), + append = model.choose_game_directory_page.widget(), + append = model.download_components_page.widget(), + }, + + adw::CarouselIndicatorDots { + set_carousel: Some(&carousel), + set_height_request: 32, + }, + }, + } + + async fn init( + game_state: GameState, + root: Self::Root, + sender: AsyncComponentSender, + ) -> AsyncComponentParts { + let welcome_page = WelcomePage::builder() + .launch(()) + .forward(sender.input_sender(), identity); + let choose_game_directory_page = ChooseGameDirectoryPage::builder() + .launch(()) + .forward(sender.input_sender(), identity); + let download_components_page = DownloadComponentsPage::builder() + .launch(()) + .forward(sender.input_sender(), identity); + + let carousel = adw::Carousel::new(); + + carousel.scroll_to(welcome_page.widget(), true); + + let model = SetupPage { + welcome_page, + choose_game_directory_page, + download_components_page, + game_state, + carousel: carousel.clone(), + }; + let widgets = view_output!(); + + AsyncComponentParts { widgets, model } + } + + async fn update(&mut self, message: Self::Input, sender: AsyncComponentSender) { + self.game_state = GameState::get_current_state().await.unwrap(); // TODO: delete this unwrap() + + match message { + SetupPageMsg::GoToChooseGameDirectoryPage => { + self.carousel + .scroll_to(self.choose_game_directory_page.widget(), true); + } + SetupPageMsg::GoToDownloadComponentPage => { + self.carousel + .scroll_to(self.download_components_page.widget(), true); + } + SetupPageMsg::Finish => { + sender.output(MainWindowMsg::UpdateGameState); + } + } + } +} diff --git a/babylonia-terminal-gui/src/ui/pages/steps/welcome.rs b/babylonia-terminal-gui/src/ui/pages/steps/welcome.rs new file mode 100644 index 0000000..d8de791 --- /dev/null +++ b/babylonia-terminal-gui/src/ui/pages/steps/welcome.rs @@ -0,0 +1,86 @@ +use libadwaita::prelude::{ButtonExt, PreferencesPageExt, WidgetExt}; +use relm4::{adw, gtk, ComponentParts, ComponentSender, RelmWidgetExt, SimpleComponent}; + +use super::SetupPageMsg; + +use crate::APP_RESOURCE_PATH; + +#[derive(Debug)] +pub enum WelcomePageMsg { + Next, +} + +pub struct WelcomePage; + +#[relm4::component(pub)] +impl SimpleComponent for WelcomePage { + type Input = WelcomePageMsg; + + type Output = SetupPageMsg; + + type Init = (); + + view! { + #[root] + adw::PreferencesPage { + set_hexpand: true, + + add = &adw::PreferencesGroup { + set_valign: gtk::Align::Center, + set_vexpand: true, + + gtk::Picture { + set_resource: Some(&format!("{APP_RESOURCE_PATH}/icons/hicolor/scalable/apps/icon.png")), + set_vexpand: true, + }, + + gtk::Label { + set_label: "Babylonia Terminal", + set_margin_top: 24, + add_css_class: "title-1", + }, + + gtk::Label { + set_label: "We need to do some setup before to be able to play", + + set_justify: gtk::Justification::Center, + set_wrap: true, + set_margin_top: 32 + }, + }, + + add = &adw::PreferencesGroup { + set_margin_vertical: 48, + + gtk::Button { + set_css_classes: &["suggested-action", "pill"], + + set_label: "Next", + set_hexpand: false, + set_width_request: 200, + + connect_clicked => WelcomePageMsg::Next, + }, + }, + }, + } + + fn init( + init: Self::Init, + root: Self::Root, + sender: ComponentSender, + ) -> ComponentParts { + let model = WelcomePage {}; + let widgets = view_output!(); + + ComponentParts { widgets, model } + } + + fn update(&mut self, message: Self::Input, sender: ComponentSender) { + match message { + WelcomePageMsg::Next => sender + .output(SetupPageMsg::GoToChooseGameDirectoryPage) + .unwrap(), + } + } +} diff --git a/babylonia-terminal-sdk/Cargo.lock b/babylonia-terminal-sdk/Cargo.lock deleted file mode 100644 index c11c313..0000000 --- a/babylonia-terminal-sdk/Cargo.lock +++ /dev/null @@ -1,2118 +0,0 @@ -# This file is automatically @generated by Cargo. -# It is not intended for manual editing. -version = 3 - -[[package]] -name = "addr2line" -version = "0.24.1" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = 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"zeroize" -version = "1.8.1" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "ced3678a2879b30306d323f4542626697a464a97c0a07c9aebf7ebca65cd4dde" diff --git a/babylonia-terminal-sdk/src/game_manager.rs b/babylonia-terminal-sdk/src/game_manager.rs index 806bce2..296fe15 100644 --- a/babylonia-terminal-sdk/src/game_manager.rs +++ b/babylonia-terminal-sdk/src/game_manager.rs @@ -153,8 +153,8 @@ impl GameManager { game_dir: PathBuf, options: Option, show_logs: bool, - ) { - let proton_version = proton.wine().version().unwrap(); + ) -> anyhow::Result<()> { + let proton_version = proton.wine().version()?; let binary_path = game_dir .join(get_game_name()) .join(get_game_name_with_executable()); @@ -162,16 +162,12 @@ impl GameManager { debug!("Wine version : {:?}", proton_version); let mut child = if let Some(custom_command) = options { - Self::run(proton, binary_path, Some(custom_command)) - .await - .unwrap() + Self::run(proton, binary_path, Some(custom_command)).await? } else { if let Some(custom_command) = GameConfig::get_launch_options().await.unwrap() { - Self::run(proton, binary_path, Some(custom_command)) - .await - .unwrap() + Self::run(proton, binary_path, Some(custom_command)).await? } else { - Self::run(proton, binary_path, None).await.unwrap() + Self::run(proton, binary_path, None).await? } }; @@ -274,13 +270,15 @@ impl GameManager { .write_all(to_write) .await .expect("Failed to write the output to the log file"); + + Ok(()) } async fn run( proton: &Proton, binary_path: PathBuf, custom_command: Option, - ) -> Result { + ) -> anyhow::Result> { let mut command: Vec<&str> = vec![]; let proton_path = GameConfig::get_config_directory() @@ -300,10 +298,11 @@ impl GameManager { let tokens: Vec<&str> = launch_option.split_whitespace().collect(); // position of the %command% - let index = tokens - .iter() - .position(|&s| s == "%command%") - .expect("You forget to put %command% in your custom launch command"); + let index = if let Some(v) = tokens.iter().position(|&s| s == "%command%") { + v + } else { + anyhow::bail!("You forget to put %command% in your custom launch command"); + }; let start_command = tokens[0..index].to_vec(); let mut end_command = tokens[(index + 1)..tokens.len()].to_vec(); @@ -318,14 +317,14 @@ impl GameManager { debug!("Command preview -> {}", command.join(" ")); - Command::new(command[0]) + Ok(Command::new(command[0]) .args(&command[1..command.len()]) .envs(proton.get_envs()) .env("PROTON_LOG", "1") .stdin(Stdio::piped()) .stdout(Stdio::piped()) .stderr(Stdio::piped()) - .spawn() + .spawn()) } } diff --git a/babylonia-terminal-sdk/src/game_state.rs b/babylonia-terminal-sdk/src/game_state.rs index 5039a8d..3200135 100644 --- a/babylonia-terminal-sdk/src/game_state.rs +++ b/babylonia-terminal-sdk/src/game_state.rs @@ -1,6 +1,6 @@ use crate::{game_config::GameConfig, utils::kuro_prod_api::GameInfo}; -#[derive(Debug, PartialEq, Eq)] +#[derive(Debug, PartialEq, Eq, Clone)] pub enum GameState { ProtonNotInstalled, DXVKNotInstalled, @@ -46,4 +46,11 @@ impl GameState { Ok(GameState::GameInstalled) } + + pub fn is_environment_ready(&self) -> bool { + self == &GameState::GameNotInstalled + || self == &GameState::GameNeedUpdate + || self == &GameState::GameNotPatched + || self == &GameState::GameInstalled + } } diff --git a/babylonia-terminal/Cargo.toml b/babylonia-terminal/Cargo.toml new file mode 100644 index 0000000..9985393 --- /dev/null +++ b/babylonia-terminal/Cargo.toml @@ -0,0 +1,12 @@ +[package] +name = "babylonia-terminal" +version = "0.1.0" +edition = "2021" + +[dependencies] +babylonia-terminal-gui = { path = "./../babylonia-terminal-gui" } +babylonia-terminal-cli = { path = "./../babylonia-terminal-cli" } +log = "0.4.22" +simple_logger = "5.0.0" +tokio = { version = "1.37.0", features = ["full"] } +clap = "4.5.23" diff --git a/babylonia-terminal-cli/src/main.rs b/babylonia-terminal/src/main.rs similarity index 53% rename from babylonia-terminal-cli/src/main.rs rename to babylonia-terminal/src/main.rs index 0900c62..55824c0 100644 --- a/babylonia-terminal-cli/src/main.rs +++ b/babylonia-terminal/src/main.rs @@ -1,17 +1,8 @@ -use babylonia_terminal_sdk::game_config::GameConfig; use clap::Parser; -use log::{debug, LevelFilter}; +use log::LevelFilter; use simple_logger::SimpleLogger; -mod arguments; -pub mod game; -pub mod reporter; -pub mod utils; - -use crate::arguments::Args; - -#[tokio::main] -async fn main() { +fn main() { let simple_logger = SimpleLogger::new() .with_module_level("hyper", LevelFilter::Off) .with_module_level("hyper_util", LevelFilter::Off) @@ -26,14 +17,11 @@ async fn main() { simple_logger.with_level(LevelFilter::Info).init().unwrap(); } - let args = Args::parse(); - debug!("Launch option -> {:?}", args.options); + let args = babylonia_terminal_cli::arguments::Args::parse(); - if let Some(command) = args.set_options { - GameConfig::set_launch_options(Some(command)) - .await - .expect("Failed to save launch options into the config file"); + if args.gui { + babylonia_terminal_gui::run(); + } else { + babylonia_terminal_cli::run(); } - - game::run(args.options, args.logs).await; } diff --git a/flake.lock b/flake.lock index bf2394b..b4cee8d 100644 --- a/flake.lock +++ b/flake.lock @@ -2,23 +2,42 @@ "nodes": { "nixpkgs": { "locked": { - "lastModified": 1726642912, - "narHash": "sha256-wiZzKGHRAhItEuoE599Wm3ic+Lg/NykuBvhb+awf7N8=", - "owner": "nixos", - "repo": "nixpkgs", - "rev": "395c52d142ec1df377acd67db6d4a22950b02a98", - "type": "github" + "lastModified": 1733940404, + "narHash": "sha256-Pj39hSoUA86ZePPF/UXiYHHM7hMIkios8TYG29kQT4g=", + "rev": "5d67ea6b4b63378b9c13be21e2ec9d1afc921713", + "revCount": 720697, + "type": "tarball", + "url": "https://api.flakehub.com/f/pinned/NixOS/nixpkgs/0.1.720697%2Brev-5d67ea6b4b63378b9c13be21e2ec9d1afc921713/0193beb2-e6fa-7337-96e3-cfa8c3818a9e/source.tar.gz" }, "original": { - "owner": "nixos", - "ref": "nixos-unstable", - "repo": "nixpkgs", - "type": "github" + "type": "tarball", + "url": "https://flakehub.com/f/NixOS/nixpkgs/0.1.%2A.tar.gz" } }, "root": { "inputs": { - "nixpkgs": "nixpkgs" + "nixpkgs": "nixpkgs", + "rust-overlay": "rust-overlay" + } + }, + "rust-overlay": { + "inputs": { + "nixpkgs": [ + "nixpkgs" + ] + }, + "locked": { + "lastModified": 1734143514, + "narHash": "sha256-1+r8wYucn8kp9d/IBW1uYGs31QQmSZURElsiOTx65xM=", + "owner": "oxalica", + "repo": "rust-overlay", + "rev": "81fe5c27cb281a9b796d7ad05ad9179e5bd0c78d", + "type": "github" + }, + "original": { + "owner": "oxalica", + "repo": "rust-overlay", + "type": "github" } } }, diff --git a/flake.nix b/flake.nix index 1cf61c8..86df783 100644 --- a/flake.nix +++ b/flake.nix @@ -2,74 +2,58 @@ description = "Flake to manage the babylonia-terminal dependecies"; inputs = { - nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable"; - }; - - outputs = { self, nixpkgs }: - let - pkgs = nixpkgs.legacyPackages."x86_64-linux"; - in - { - - devShells."x86_64-linux".default = pkgs.mkShell { - nativeBuildInputs = with pkgs; [ - rustup - rustfmt - clippy - rust-analyzer - gcc - pkg-config - flutter - protoc-gen-prost - - wayland - openssl - cabextract - - #mpv dependecies - mpv - mpv-unwrapped - libass - libplacebo - libunwind - shaderc - vulkan-loader - lcms - libdovi - libdvdnav - libdvdread - libGL - mujs - libbluray - lua - rubberband - SDL2 - libuchardet - zimg - alsa-lib - openal - ffmpeg - libcaca - libdrm - libpulseaudio - libva - libvdpau - mesa - nv-codec-headers-11 - pipewire - xorg.libXpresent - xorg.libXScrnSaver - xorg.libXv - ]; - - shellHook = '' - export OPENSSL_DIR="${pkgs.openssl.dev}" - export PKG_CONFIG_PATH="${pkgs.openssl.dev}/lib/pkgconfig:${pkgs.mpv-unwrapped.dev}/lib/pkgconfig:${pkgs.libass.dev}/lib/pkgconfig:${pkgs.ffmpeg.dev}/lib/pkgconfig:${pkgs.libplacebo}/lib/pkgconfig:${pkgs.libunwind.dev}/lib/pkgconfig:${pkgs.shaderc.dev}/lib/pkgconfig:${pkgs.vulkan-loader.dev}/lib/pkgconfig:${pkgs.lcms.dev}/lib/pkgconfig:${pkgs.libdovi}/lib/pkgconfig:${pkgs.libdvdnav}/lib/pkgconfig:${pkgs.libdvdread}/lib/pkgconfig:${pkgs.mujs}/lib/pkgconfig:${pkgs.pipewire.dev}/lib/pkgconfig:${pkgs.libbluray}/lib/pkgconfig:${pkgs.lua}/lib/pkgconfig:${pkgs.rubberband}/lib/pkgconfig:${pkgs.SDL2.dev}/lib/pkgconfig:${pkgs.libuchardet.dev}/lib/pkgconfig:${pkgs.zimg.dev}/lib/pkgconfig:${pkgs.alsa-lib.dev}/lib/pkgconfig:${pkgs.openal}/lib/pkgconfig:${pkgs.libcaca.dev}/lib/pkgconfig:${pkgs.libdrm.dev}/lib/pkgconfig:${pkgs.libpulseaudio.dev}/lib/pkgconfig:${pkgs.libva.dev}/lib/pkgconfig:${pkgs.libvdpau.dev}/lib/pkgconfig:${pkgs.mesa.dev}/lib/pkgconfig:${pkgs.nv-codec-headers-11}/lib/pkgconfig:${pkgs.pipewire.dev}/lib/pkgconfig:${pkgs.xorg.libXpresent}/lib/pkgconfig:${pkgs.xorg.libXpresent}/lib/pkgconfig:${pkgs.xorg.libXScrnSaver}/lib/pkgconfig:${pkgs.xorg.libXv.dev}/lib/pkgconfig" - export OPENSSL_NO_VENDOR=1 - export OPENSSL_LIB_DIR="${pkgs.lib.getLib pkgs.openssl}/lib" - export FLUTTER_ROOT="${pkgs.flutter}" - export LD_LIBRARY_PATH="${pkgs.wayland}:$LD_LIBRARY_PATH" - ''; + nixpkgs.url = "https://flakehub.com/f/NixOS/nixpkgs/0.1.*.tar.gz"; + rust-overlay = { + url = "github:oxalica/rust-overlay"; + inputs.nixpkgs.follows = "nixpkgs"; }; }; + + outputs = { self, nixpkgs, rust-overlay }: + let + supportedSystems = [ "x86_64-linux" "aarch64-linux" "x86_64-darwin" "aarch64-darwin" ]; + forEachSupportedSystem = f: nixpkgs.lib.genAttrs supportedSystems (system: f { + pkgs = import nixpkgs { + inherit system; + overlays = [ rust-overlay.overlays.default self.overlays.default ]; + }; + }); + in + { + overlays.default = final: prev: { + rustToolchain = + let + rust = prev.rust-bin; + in + if builtins.pathExists ./rust-toolchain.toml then + rust.fromRustupToolchainFile ./rust-toolchain.toml + else if builtins.pathExists ./rust-toolchain then + rust.fromRustupToolchainFile ./rust-toolchain + else + rust.stable.latest.default.override { + extensions = [ "rust-src" "rustfmt" ]; + }; + }; + + devShells = forEachSupportedSystem ({ pkgs }: { + default = pkgs.mkShell { + packages = with pkgs; [ + rustToolchain + openssl + pkg-config + cargo-deny + cargo-edit + cargo-watch + rust-analyzer + gtk4 + libadwaita + ]; + + env = { + # Required by rust-analyzer + RUST_SRC_PATH = "${pkgs.rustToolchain}/lib/rustlib/src/rust/library"; + }; + }; + }); + }; }