syntax = "proto3"; package game_state; enum States { ProtonNotInstalled = 0; DXVKNotInstalled = 1; FontNotInstalled = 2; DependecieNotInstalled = 3; GameNotInstalled = 4; GameNeedUpdate = 5; GameNotPatched = 6; GameInstalled = 7; } // [RINF:RUST-SIGNAL] message GameState { States state = 1; } // [RINF:DART-SIGNAL] message AskGameState {}