change progress display for font installation

This commit is contained in:
ALEZ-DEV 2024-05-04 19:34:30 +02:00
parent 8bbbeb59c0
commit 2d642f412e
2 changed files with 15 additions and 22 deletions

View File

@ -70,12 +70,9 @@ async fn main() {
}
GameState::FontNotInstalled => {
info!("Fonts not installed, installing it...");
GameManager::install_font(
&proton.clone().unwrap(),
DownloadReporter::create(false),
)
.await
.expect("Failed to install fonts");
GameManager::install_font(&proton.clone().unwrap())
.await
.expect("Failed to install fonts");
info!("Fonts installed");
}
GameState::DependecieNotInstalled => {

View File

@ -67,47 +67,43 @@ impl GameManager {
Ok(())
}
pub async fn install_font<P>(proton: &Proton, progress: Arc<P>) -> anyhow::Result<()>
where
P: Reporter + 'static,
{
pub async fn install_font(proton: &Proton) -> anyhow::Result<()> {
let wine_with_proton_prefix = proton // wine take the data/wine/pfx prefix, but we want the data/wine prefix
.wine()
.clone()
.with_prefix(proton.wine().prefix.parent().unwrap());
progress.setup(Some(10), "");
progress.progress(0);
info!("0/10 font installed");
wine_with_proton_prefix.install_font(Font::Arial)?;
progress.progress(1);
info!("1/10 font installed");
wine_with_proton_prefix.install_font(Font::Andale)?;
progress.progress(2);
info!("2/10 font installed");
wine_with_proton_prefix.install_font(Font::Courier)?;
progress.progress(3);
info!("3/10 font installed");
wine_with_proton_prefix.install_font(Font::ComicSans)?;
progress.progress(4);
info!("4/10 font installed");
wine_with_proton_prefix.install_font(Font::Georgia)?;
progress.progress(5);
info!("5/10 font installed");
wine_with_proton_prefix.install_font(Font::Impact)?;
progress.progress(6);
info!("6/10 font installed");
wine_with_proton_prefix.install_font(Font::Times)?;
progress.progress(7);
info!("7/10 font installed");
wine_with_proton_prefix.install_font(Font::Trebuchet)?;
progress.progress(8);
info!("8/10 font installed");
wine_with_proton_prefix.install_font(Font::Verdana)?;
progress.progress(9);
info!("9/10 font installed");
wine_with_proton_prefix.install_font(Font::Webdings)?;
progress.progress(10);
info!("10/10 font installed");
let mut config = GameState::get_config().await;
config.is_font_installed = true;