syntax = "proto3";
package game_state;

enum States {
    ProtonNotInstalled = 0;
    DXVKNotInstalled = 1;
    FontNotInstalled = 2;
    DependecieNotInstalled = 3;
    GameNotInstalled = 4;
    GameNeedUpdate = 5;
    GameNotPatched = 6;
    GameInstalled = 7;
}

// [RINF:RUST-SIGNAL]
message GameState {
    States state = 1;
}

// [RINF:DART-SIGNAL]
message AskGameState {}
